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Max speed in humvees and buggys [message #8417] Fri, 21 March 2003 04:20 Go to next message
Titan1x77 is currently offline  Titan1x77
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Registered: February 2003
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General (1 Star)
how can i set the max speed in the humvee and buggys

I kick up the engine tourque and it seems to go a lil bit faster

What about the gear ratios?

what other settings should i set higher or lower??


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Max speed in humvees and buggys [message #8421] Fri, 21 March 2003 05:24 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Registered: February 2003
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Colonel

decrase the Aerodynamicdrag coefficent.

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Max speed in humvees and buggys [message #8477] Fri, 21 March 2003 10:30 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
If you want to go faster, but not spin out, lower the wheel turn thini, I can't remember its exact name right now. I think you can get it up to 10X its normal torque, if the wheel angle (thini) is only 1-5. Then you go really fast with out losing control.

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Max speed in humvees and buggys [message #8675] Fri, 21 March 2003 22:02 Go to previous messageGo to next message
fragger56 is currently offline  fragger56
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to do that you have to increase the engine torque (duh),
you have to increase the no of gears in a wheeled veh (no gears on tracked vehiciles) and fiddle with the gear ratios
you have to lower the aerodynamic drag to a really low number i.e. 0.1
and if you dont reduce the wheel angle itll spin out really easily
and so that it handles good you have to play around with the weight and sunspension spring settings
so just fiddle with the vehicile settings in a 1 player lan game till you get it right.


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Max speed in humvees and buggys [message #8680] Fri, 21 March 2003 22:17 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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General (1 Star)
one time i went from a mass of 10,000 to 0, the game crashed as the vehicle flue into the sky. Very Happy

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Max speed in humvees and buggys [message #8717] Sat, 22 March 2003 03:01 Go to previous message
RaWKeR15 is currently offline  RaWKeR15
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Registered: March 2003
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If you put the Aerodynamic to a negative (i.e. -1000) your car will go extremely fast BUT it wont stop and it'll probably fly through the wall. Once i put it at -1000000 and the car jetted off then started spinning like crazy! Very Happy Very Happy Very Happy You should try it! Shocked
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