Medieval themed mod, anyone interested? [message #23641] |
Wed, 04 June 2003 18:02 |
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I was wondering is hand-to-hand and melee weapons of varying sizes possible? And how would it be done?
(Example: daggers, knives, swords, axes, spears, etc.)
(Thinking about a Medieval type theme...)
(edit: So would there be anyone that would be intested in working on a Medieval themed mod? Skinners, mappers, bonners, scripters, etc.)
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[Updated on: Thu, 05 June 2003 05:04] Report message to a moderator
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Medieval themed mod, anyone interested? [message #23645] |
Wed, 04 June 2003 18:13 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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I've always thought about a midevil mod. I think you could to daggers and stuff. Just attach a damage zone to the model, and give it a fire animation (e.g. stabbing motion). Then you could hack people to death.
MUAHAHAHAHAHAHA!
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Medieval themed mod, anyone interested? [message #23651] |
Wed, 04 June 2003 18:19 |
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I was thinking of having a medieval themed mod, melee and ranged weapons (bows, crossbows, throwing knives/axes/spears/etc.) and magic (fire ball, lightning, etc. For these there could just be the hands on screen with a glowing ball of fire/electricity)... The sides could be two 'clans', one is evil (nod), the other is good(gdi).
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Medieval themed mod, anyone interested? [message #23907] |
Fri, 06 June 2003 15:46 |
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ArUsH4nIl | Yeah!, I would love to play that, Crossbows would be pretty mad.
Oh,and instead of normal vechiles, eg MRLS: Make it a caterpault.
Now that WOULD be cool.
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We were also thinking about stuff like horses and elephants and such too.
I have a modeler (me!), skinner and a weapons properties scripts guy...
We need a character modeler (to model the amazons, holy knights, mages, etc. And to also model the animal "vehicles" if we use them.), mappers, another skinner, an animator to do the animations for the melee attacks and other stuff. And anyone else who would be interested in helping.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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