| Dragonade 1.6 [message #488181] | 
			Tue, 01 July 2014 01:58   | 
		 
		
			
				
				
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						Whitedragon
						 Messages: 832 Registered: February 2003  Location: California
						
	Karma: 1
 
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					Colonel  | 
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		Dragonade 
 
Major update version. 
 
| Version 1.6 |   Additions: 
   - Added support for broadcasting to multiple GameSpy master servers. 
   - Added settings "EnableMultiWeaponDrop" and "EnableWeaponCarryOver" to the Loot Game Feature. 
   - Added vehicle drop off positions for more fan maps. 
    
  Changes: 
   - Players can now repickup weapons they've dropped with the "!drop" command after a short delay. 
   - The Power Crate will now affect both teams instead of just one. 
   - The Stealth Crate can now be picked up by vehicles on servers that are TT only. 
   - Tweaked the Exclusive and Remove Weapon systems so they work better on servers without infinite ammo. 
   - The Random Vehicle and Overhaul Crates can now grant vehicles from the alternate skin slots of the PT. 
   - Moved "GameSpyQueryPort" setting to da.ini. 
 
  Bug Fixes: 
   - Fixed possible crash on building death. 
   - Character Refunds now work again. 
   - Fixed Power Crate not working correctly on maps with multiple base defenses. 
   - Fixed vehicles unlocking when their owner switches characters. 
   - Fixed crate spawners not working on some fan maps. 
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http://black-cell.net/DA1.6.1.zip
		
		
  Black-Cell.net 
Network Administrator (2003 - ) 
 
DragonServ, Renegade's first IRC interface bot 
Creator and lead coder (2002 - ) 
 
Dragonade, Renegade's first server side modification 
Lead coder (2005 - )
		[Updated on: Mon, 14 July 2014 18:04] Report message to a moderator  
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			| Re: Dragonade 1.6 [message #488256 is a reply to message #488181] | 
			Wed, 02 July 2014 00:59    | 
		 
		
			
				
				
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						Whitedragon
						 Messages: 832 Registered: February 2003  Location: California
						
	Karma: 1
 
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					Colonel  | 
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		If Renlist is updated to support that format.
		
		
  Black-Cell.net 
Network Administrator (2003 - ) 
 
DragonServ, Renegade's first IRC interface bot 
Creator and lead coder (2002 - ) 
 
Dragonade, Renegade's first server side modification 
Lead coder (2005 - )
		
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			| Re: Dragonade 1.6 [message #488260 is a reply to message #488181] | 
			Wed, 02 July 2014 02:50    | 
		 
		
			
				
				
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						danpaul88
						 Messages: 5795 Registered: June 2004  Location: England
						
	Karma: 0
 
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					General (5 Stars)  | 
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		It would be better for DA to use the correct GSA syntax for team parameters and have the client applications parse that properly, then the team names and scores don't need to be displayed in the player list but could have more prominent placement in a dedicated part of the UI for team information.
		
		
 
  
		[Updated on: Wed, 02 July 2014 02:51] Report message to a moderator  
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			| Re: Dragonade 1.6 [message #488316 is a reply to message #488181] | 
			Thu, 03 July 2014 13:46   | 
		 
		
			
				
				
				
					
						  
						dblaney1
						 Messages: 358 Registered: March 2014  Location: United States
						
	Karma: 0
 
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					Commander  | 
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		Parachutes seemed to be bugged in this release. They get stuck right before landing quite often. I will try replacing the code from 1.5 to see if that fixes it. Also it still has the map not showing bug. It shows for the first few seconds then goes away.  
		
		
		
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