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Re: Infantry Barracks WIP [message #468435 is a reply to message #468428] |
Mon, 04 June 2012 21:46 |
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E!
Messages: 70 Registered: February 2004
Karma: 0
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Recruit |
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it seems to me that in the reference pictures only the right building has camouflage while the left one is blank metal. probably try that mixture. i like both of them and +1 for the rectangular doors.
<<SCUD-Storm Origin Creator>>
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Re: Infantry Barracks WIP [message #468453 is a reply to message #468428] |
Tue, 05 June 2012 14:57 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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Colonel |
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Release both versions. I can see the Camo version used in maps that are in grassy areas, like Noddingham (at least when I last saw it), and the metal version used in more urban-like bases, like the one in Fjords.
I also recommend making the camo texture additive, so that it can easily be modified between maps. A snow camo in a snow map, a desert camo in a desert map, etc...
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Re: Infantry Barracks WIP [message #468477 is a reply to message #468428] |
Wed, 06 June 2012 02:24 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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I like it how it is, but you have to make sure the flag you make for it is large since it casts its shadow on the reference model from in-game. The doors do look a little bit thin, but if there is a back door on them, at least it would add more ways in and out.
For the interior, it would be nice if you connected both structures together underground. As for how much room is inside, the last Reference picture you showed, makes everything inside seem so tiny, and would probably need at least a staircase leading down to a lower floor where the Mct would be contained.
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