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			| Re: [Hud] Simple Hud [message #412710 is a reply to message #412705] | 
			Mon, 30 November 2009 11:48    | 
		 
		
			
				
				
				
					
						  
						crysis992
						 Messages: 314 Registered: June 2008 
						
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		| Communist Infiltrator wrote on Mon, 30 November 2009 12:03 |  
 | crysis992 wrote on Mon, 30 November 2009 10:08 |   Hello,  
 
i made a simple hud and want to release it here.  
Possible to use in all resolutions, i tested the resolutions from 800x600 to 1440x900. 
 
ss is in the spoiler 
 
 
shaders.dll made by campa, i uploaded the shaders.dll from D6Hud so it does not support buildingbar feature. 
 
Some comments would be nice 
 
, 
crysis992 
 
This are the map overview files for the hud, you need it to 
http://www.fileden.com/files/2008/11/11/2182522/MapOverviewPack.zip 
 
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if you are gona copy and release my huds, then ATLEAST give me credits...Like: ''this is Scrin's style/theme/textures...'' 
 
good luck 
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how did i copy your hud?  
i just used the radar texture, not more. 
But okay if ya want    
first post updated 
 
| Quote: |   Me likey. Very Happy too bad it doesn't support any higher resolutions.
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Try it out, it should support higher resolutions, i said i didnt tested it at higher not it dont work at higher
		
		
		[Updated on: Mon, 30 November 2009 11:50] Report message to a moderator  
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			| Re: [Hud] Simple Hud [message #412715 is a reply to message #412705] | 
			Mon, 30 November 2009 12:52    | 
		 
		
			
				
				
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						reborn
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		| Communist Infiltrator wrote on Mon, 30 November 2009 13:03 |  
  
if you are gona copy and release my huds, then ATLEAST give me credits...Like: ''this is Scrin's style/theme/textures...'' 
 
good luck 
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LOL, so now if anything is your style, you should be credited?  
Please define what your style is. You're Russian for Gods sake, stop acting like such a Captilist pig. I can't believe you can't even be a Commy without failing. 
 
		
		
 
  
		
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			| Re: [Hud] Simple Hud [message #412754 is a reply to message #412745] | 
			Mon, 30 November 2009 17:39    | 
		 
		
			
				
				
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						Distrbd21
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		| RMCool13 wrote on Mon, 30 November 2009 17:19 |  
 | reborn wrote on Mon, 30 November 2009 13:52 |  
 | Communist Infiltrator wrote on Mon, 30 November 2009 13:03 |  
  
if you are gona copy and release my huds, then ATLEAST give me credits...Like: ''this is Scrin's style/theme/textures...'' 
 
good luck 
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LOL, so now if anything is your style, you should be credited?  
Please define what your style is. You're Russian for Gods sake, stop acting like such a Captilist pig. I can't believe you can't even be a Commy without failing. 
 
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LOL Burnnnnnn
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Burnnnnn my ass that is OWN3D 
 
Edit: btw i love the hud using it now ty.
		
		
 
 Live Your Life Not Some one Else's.| Sharing Is Caring  
 
Cookie Jar<glome> Who stole the cookie from the cookie jar?! 
<content> glome stole the cookie from the cookie jar! 
<glome> Who me?! 
<content> Yes you! 
<glome> Couldn't be! 
<content> Then WHO?!! 
<glome> Woody stole the cookie from the cookie jar! 
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch   
Suicide<TB>  I was depressed last night so I called the Suicide Life Line. 
<TB>  I reached a call center in Pakistan. 
<TB>  I told them I was suicidal. 
<TB>  They got all excited and asked if I could drive a truck  
		[Updated on: Mon, 30 November 2009 17:40] Report message to a moderator  
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			| Re: [Hud] Simple Hud [message #412919 is a reply to message #412915] | 
			Wed, 02 December 2009 13:51    | 
		 
		
			
				
				
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						reborn
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		| Killgeak wrote on Wed, 02 December 2009 14:30 |   nice hud, 
and wasnt  scrin the dude that took skins from other people and claimed them as his own?
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Yes. 
		
		
 
  
		
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			| Re: [Hud] Simple Hud [message #412920 is a reply to message #412690] | 
			Wed, 02 December 2009 14:35    | 
		 
		
			
				
				
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						slosha
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		If your going to put an overhead radar onto the original HUD, don't use shitty graphics for it.
		
		
  The road I cruise is a bitch now, baby.
		
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			| Re: [Hud] Simple Hud [message #412978 is a reply to message #412919] | 
			Thu, 03 December 2009 09:47    | 
		 
		
			
				
				
				
					
						  
						_SSnipe_
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		| reborn wrote on Wed, 02 December 2009 12:51 |  
 | Killgeak wrote on Wed, 02 December 2009 14:30 |   nice hud, 
and wasnt  scrin the dude that took skins from other people and claimed them as his own?
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Yes. 
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Thats only 1% of the story's lol jk
		
		
		
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			| Re: [Hud] Simple Hud [message #414044 is a reply to message #412690] | 
			Mon, 14 December 2009 20:29    | 
		 
		
			
				
				
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						Distrbd21
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		forgot to ask but does this hud turn off like the default? 
 
hope it does so i can use it i changed the hud i have from that to a diff one before i tested it., if not is there away to get it to?
		
		
 
 Live Your Life Not Some one Else's.| Sharing Is Caring  
 
Cookie Jar<glome> Who stole the cookie from the cookie jar?! 
<content> glome stole the cookie from the cookie jar! 
<glome> Who me?! 
<content> Yes you! 
<glome> Couldn't be! 
<content> Then WHO?!! 
<glome> Woody stole the cookie from the cookie jar! 
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch   
Suicide<TB>  I was depressed last night so I called the Suicide Life Line. 
<TB>  I reached a call center in Pakistan. 
<TB>  I told them I was suicidal. 
<TB>  They got all excited and asked if I could drive a truck  
		
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			| Re: [Hud] Simple Hud [message #414048 is a reply to message #412690] | 
			Mon, 14 December 2009 21:46    | 
		 
		
			
				
				
				
					
						
						Tunaman
						 Messages: 1193 Registered: January 2005 
						
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		You can add one line of code to shaderhud.cpp to make custom HUDs made by HUD.ini work properly with hud toggling commands. 
 
if(!(*(bool *)0x8124b4)) return; //return if IsHudShown == false
  
 
You can just add this at the top of the UpdateHUD2() function. 
What this does is check if the value at 0x8124b4(the address of IsHudShown) is 0, if it is 0 then it just exits the function. ^^
		
		
 
   
		
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			| Re: [Hud] Simple Hud [message #414102 is a reply to message #414048] | 
			Tue, 15 December 2009 15:02   | 
		 
		
			
				
				
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						Distrbd21
						 Messages: 743 Registered: September 2008 
						
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		| Tunaman wrote on Mon, 14 December 2009 22:46 |   You can add one line of code to shaderhud.cpp to make custom HUDs made by HUD.ini work properly with hud toggling commands. 
 
if(!(*(bool *)0x8124b4)) return; //return if IsHudShown == false
  
 
You can just add this at the top of the UpdateHUD2() function. 
What this does is check if the value at 0x8124b4(the address of IsHudShown) is 0, if it is 0 then it just exits the function. ^^
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can you put that in there and give me a copy of the scripts.dll i no longer have the tools to do it, reformated pc.
		
		
 
 Live Your Life Not Some one Else's.| Sharing Is Caring  
 
Cookie Jar<glome> Who stole the cookie from the cookie jar?! 
<content> glome stole the cookie from the cookie jar! 
<glome> Who me?! 
<content> Yes you! 
<glome> Couldn't be! 
<content> Then WHO?!! 
<glome> Woody stole the cookie from the cookie jar! 
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch   
Suicide<TB>  I was depressed last night so I called the Suicide Life Line. 
<TB>  I reached a call center in Pakistan. 
<TB>  I told them I was suicidal. 
<TB>  They got all excited and asked if I could drive a truck  
		
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