Vista 64bit, Renegade 'DirectX 9.0' required [message #373798] |
Fri, 27 February 2009 10:24 |
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TD
Messages: 966 Registered: May 2005
Karma: 0
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Colonel |
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I got a new PC with Vista 64bit, and when I want to play renegade with 3.4.4 it says I need dx9. But I got dx10 so why would that not work.
I tried compatability mode/admin and stuff too.
When I try without the new scripts, I just get a BLACK screen, and nothing else. I do hear sound.
How can I get it to work?
Update: I fxed the black screen problem by using ren default scripts, and XP SP2 compatability mode. Anyway I can get the newest to work?
[Updated on: Fri, 27 February 2009 10:31] Report message to a moderator
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Re: Vista 64bit, Renegade 'DirectX 9.0' required [message #373977 is a reply to message #373798] |
Sat, 28 February 2009 13:41 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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The background is actually a physical model with fixed aspect ratio, so screens which are not 4:3 will have bits of it chopped off because they are actually rendered off the screen. As for why it used to work with the default scripts, I couldn't say. I guess some of the stuff for shaders.dll altered how it worked.
Also, you might notice some fonts and text labels look retarded and oversized, which I think is linked to the same thing. They are for me anyway.
Regarding AA, I think it tends to work best with 4x or 8x from what I recall, some of the levels can be a bit wierd.
[Updated on: Sat, 28 February 2009 13:43] Report message to a moderator
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