Needed Fixes [message #355627] |
Fri, 24 October 2008 07:44 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Poskov
Messages: 235 Registered: March 2008 Location: Western Oceania
Karma: 0
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Recruit |
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1. You guys know how when C&C Generals has a crash, it prints out a crash report which tells you exactly what caused it, such as an invalid line in an .ini?
You guys should make Renegade generate a crashdump.txt, like Generals, which tells you exactly what caused the error. Like, incorrect values etc. in the objects.ddb or .inis.
2. You guys NEED to increase the Renegade sound limit.
For example, I would be shooting my gun, then a bunch of other players would be shooting their guns, then suddenly, I can't hear ricochets or footsteps anymore.
This is espcially noticable with vehicle engine sounds,
I would be driving my APC and then some players would be shooting it, during all the ricochets and gunshots, my vehicle's engine sound would suddenly stop playing. You guys should at least, make Renegade have 2x the original sound limit.
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Re: Needed Fixes [message #355629 is a reply to message #355627] |
Fri, 24 October 2008 08:00 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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1. It already does, but not the way you expect. It dumps the values off the cpu registers and system/game information at the time of the crash. (not 100% sure the *exact* contents of crashdumps, but I think I listed two of the main contents ;o)
2. Doesn't bother me. ;p
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Re: Needed Fixes [message #355632 is a reply to message #355627] |
Fri, 24 October 2008 08:11 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Poskov wrote on Fri, 24 October 2008 10:44 | 1. You guys know how when C&C Generals has a crash, it prints out a crash report which tells you exactly what caused it, such as an invalid line in an .ini?
You guys should make Renegade generate a crashdump.txt, like Generals, which tells you exactly what caused the error. Like, incorrect values etc. in the objects.ddb or .inis.
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IFF files (ie ldd,lsd,ddb,tdb) don't have error checking or correction. They are basically loaded directly into memory and a few pointers fixed up. Simply put, there is no way in the "Release" builds of Renegade to provide checking for them.
4.0 does have a new crashdump interface that lets us locate the crash better, but the dmp files it generates (minidumps) aren't easily read by the average modder. Sorry.
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Re: Needed Fixes [message #355645 is a reply to message #355627] |
Fri, 24 October 2008 11:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Jamie or NuneGa
Messages: 954 Registered: June 2007
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I love turning sound effects right high then getting accused of stank sounds everytime I find a stank around a corner.
![http://img504.imageshack.us/img504/8789/avilj4.jpg](http://img504.imageshack.us/img504/8789/avilj4.jpg)
Jamie is a guys name in Europe...
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Re: Needed Fixes [message #355674 is a reply to message #355627] |
Fri, 24 October 2008 15:52 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Ghostshaw
Messages: 709 Registered: September 2006
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About the sound bit, its quite possible that its a restriction from miles sound system (the library used by renegade) in which case we cannot do anything about it.
BlackIntel Administrator
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Re: Needed Fixes [message #355688 is a reply to message #355679] |
Fri, 24 October 2008 17:20 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Caveman wrote on Fri, 24 October 2008 18:29 | Well I dont use the miles codec I use the 3D one.. Can't remember the name of it and I get this bug all the time.
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Doesn't matter, it's still accessing that codec via "Miles Sound System" (ie mss32.dll)
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Re: Needed Fixes [message #355692 is a reply to message #355690] |
Fri, 24 October 2008 18:13 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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Renegade does use them, but via the Miles API. If the API only supports a certain number of sounds, we can't do a thing about it.
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