Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » recording/replay function (Being able to create game demo's/replays similiar to that of counter-strike)
icon2.gif  recording/replay function [message #340556] Sat, 12 July 2008 23:12 Go to next message
wassabii is currently offline  wassabii
Messages: 4
Registered: June 2008
Karma: 0
Recruit
For the purpose of reviewing clanwars to see where and what went wrong and to see strategies used by other teams so this way the teams get better and even the skill gap. Also can maybe be used to spectate live matches similiar to that in counter-strike (Half Life TV proxy)

Also could be somehow used stop cheaters if they are recorded in the act, having saved replays of matches for clanwars would also help clear up disputes two teams might have between each other saying that this team did that etc, and instead of having to fraps it with 30 fps or take screen shots all the time we could have saved replays to go back onto.
Re: recording/replay function [message #340557 is a reply to message #340556] Sun, 13 July 2008 00:37 Go to previous messageGo to next message
TruYuri is currently offline  TruYuri
Messages: 97
Registered: June 2008
Karma: 0
Recruit
I don't speak for the team but this sounds awfully difficult without the source code and is probably not going to happen.
Re: recording/replay function [message #340562 is a reply to message #340557] Sun, 13 July 2008 01:07 Go to previous messageGo to next message
wassabii is currently offline  wassabii
Messages: 4
Registered: June 2008
Karma: 0
Recruit
I remember reading somewhere that somebody has already started on such a project but did not finish, it was mainly just overhead cam view
Re: recording/replay function [message #340568 is a reply to message #340556] Sun, 13 July 2008 02:03 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
Messages: 709
Registered: September 2006
Karma: 0
Colonel
Well recording is pretty easy, the gamelogs and all already do that. The tricky bit is playing it off. But yeah I don't see it as anything that would have priority or anything. It would be cool, but not more then that.

BlackIntel Administrator
Re: recording/replay function [message #340608 is a reply to message #340556] Sun, 13 July 2008 05:39 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

It would be cool and useful, however it's definitely out of scope for TT. It would be nice if the projects that were started to create this would be finished though. Smile

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: recording/replay function [message #340610 is a reply to message #340556] Sun, 13 July 2008 05:48 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
Messages: 1684
Registered: July 2007
Karma: 0
General (1 Star)
Would be awesome for the long-livety of the game.
Re: recording/replay function [message #340738 is a reply to message #340556] Sun, 13 July 2008 19:55 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
It would also be great for how-tos for strategies.
Servers may even be able to send the client a demo showing what each of the rules are and how the moderator/admin system works.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: recording/replay function [message #340784 is a reply to message #340738] Mon, 14 July 2008 03:38 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
Messages: 1043
Registered: February 2005
Location: Singapore
Karma: 0
General (1 Star)
Roshambo's SEye thingy was never finished was it?

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: recording/replay function [message #341198 is a reply to message #340556] Wed, 16 July 2008 00:39 Go to previous messageGo to next message
wassabii is currently offline  wassabii
Messages: 4
Registered: June 2008
Karma: 0
Recruit
Well, it was just a suggestion as i remember reading that somewhere and also saw this video on youtube http://www.youtube.com/watch?v=ucTGmYLI26g&feature=related

Also if it was implemented it would greatly help the competitive scene in renegade Smile
Re: recording/replay function [message #341210 is a reply to message #341198] Wed, 16 July 2008 04:38 Go to previous message
MacKinsey is currently offline  MacKinsey
Messages: 83
Registered: March 2008
Karma: 0
Recruit
wassabii wrote on Wed, 16 July 2008 02:39

Well, it was just a suggestion as i remember reading that somewhere and also saw this video on youtube http://www.youtube.com/watch?v=ucTGmYLI26g&feature=related

Also if it was implemented it would greatly help the competitive scene in renegade Smile

I dont think, that this is a usefull feature in your link, you must update it for every new map. And i think its only needed @ new maps, where u dont know the whole map
Previous Topic: Key binding
Next Topic: Printing Endgame screen
Goto Forum:
  


Current Time: Sun Feb 02 02:48:05 MST 2025

Total time taken to generate the page: 0.00935 seconds