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Re: Animated texture crash [message #335981 is a reply to message #335977] |
Thu, 19 June 2008 13:40 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
Karma: 0
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Colonel |
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Yep, the same thing happened to me, i was making a new PTS and when every i put that pts on the map, my LE crashed...
This account is no longer being active.
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Re: Animated texture crash [message #336170 is a reply to message #335977] |
Fri, 20 June 2008 09:43 |
Raptor RSF
Messages: 210 Registered: July 2007 Location: Netherlands
Karma: 0
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Recruit |
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I made a new renegade c4 in renx with oblivions tutorial .. and a new texture all the original names to run in the original renegade
Oh and another question:
I tryed to make a animated c4 (mesh animated/not the texture)
But i wont play its animation ingame. Does anybody know why ?
Help would be very appreciated guys
Rencom server Fan - Marathon#1
[Updated on: Fri, 20 June 2008 13:54] Report message to a moderator
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Re: Animated texture crash [message #336421 is a reply to message #335414] |
Sat, 21 June 2008 13:19 |
Raptor RSF
Messages: 210 Registered: July 2007 Location: Netherlands
Karma: 0
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Recruit |
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I fixed the animated texture now i it was a stupid error from me to not change the:
Log2width=1
to the number it should be (2 in my case).
now my c4 is animating ingame but the texture is not in the good place. i can just fix that..
but with Log2width=1 the texture is in its good place in w3d view, but that crashes the game
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But now my other question:
Is it possible to make an animated mesh c4 ?
Rencom server Fan - Marathon#1
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