| [Release]Server Side Nod survival [message #322847] | 
			Tue, 18 March 2008 18:09   | 
		 
		
			
				
				
				
					
						  
						Brandon
						 Messages: 282 Registered: August 2006  Location: United States
						
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		Nod Survival (server-side edition) is 100% of the way complete. 
 
You can now play them on my server, hosted by Silver Bullet (http://silverbulletserver.com). 
 
Host Name: a00000028 
Server Name: WW-Gaming Survival Server 
 
ATTENTION! This modification is now running perfectly fine. I recommend at least 5 players to play this modification. 
 
Client-Side Map Download: http://ww-gaming.net/Nod_Survival_v1.2.zip 
Server-Side Edition & Source Download: http://ww-gaming.net/Nod_Survival_Source.zip 
 
Due to the internal errors on Nod Survival caused by LevelREdit I will be making Survival Modes on default Renegade maps from this point forward. That way no download is required and anyone can enjoy the future modifications.  
 
I will be making a music pack (.mix or .pkg) for players to download if they wish to listen to new music in Renegade since it has been requested by some players. 
 
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Now there's some work. Those daves arrows there control most of the main timers, the rest are scattered throughout the map.  
		
		
		[Updated on: Fri, 30 January 2009 14:23] by Moderator Report message to a moderator  
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			| Re: [Release] It's finally here... [message #323701 is a reply to message #322847] | 
			Tue, 25 March 2008 10:07    | 
		 
		
			
				
				
				
					
						  
						Brandon
						 Messages: 282 Registered: August 2006  Location: United States
						
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		The FPS is bad for everyone, it's a defect from LevelREdit. Don't worry, our next Survival Mode is now in production and on C&C_Walls (you will NOT need a download).
		
		
		
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			| Re: [Release] It's finally here... [message #323793 is a reply to message #322847] | 
			Tue, 25 March 2008 20:41    | 
		 
		
			
				
				
				
					
						  
						Brandon
						 Messages: 282 Registered: August 2006  Location: United States
						
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		Actually, I rarely play Generals and when I do play it's just against the PC, never played any "art of defence". :S 
 
I've just always wanted to do something like this on Renegade. Wilost0rm had a good idea with his "Test of Survival" but I felt it was lacking a lot of variety from when I last played. I believe in having waves storm your base so bad that you're constantly having to keep buildings repaired, fighting off enemies, etc.  
 
I've begun working on the next Survival Mode (C&C_Walls). If time permits I plan on having it completed by then end of the weekend, no later than two weeks.
		
		
		
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			| Re: [Release]Server Side Nod survival [message #411299 is a reply to message #322847] | 
			Wed, 18 November 2009 10:40   | 
		 
		
			
				
				
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						Distrbd21
						 Messages: 743 Registered: September 2008 
						
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					Colonel  | 
					 
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		Bump anyone have these anymore? game-maps has it down cus of update
		
		
 
 Live Your Life Not Some one Else's.| Sharing Is Caring  
 
Cookie Jar<glome> Who stole the cookie from the cookie jar?! 
<content> glome stole the cookie from the cookie jar! 
<glome> Who me?! 
<content> Yes you! 
<glome> Couldn't be! 
<content> Then WHO?!! 
<glome> Woody stole the cookie from the cookie jar! 
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch   
Suicide<TB>  I was depressed last night so I called the Suicide Life Line. 
<TB>  I reached a call center in Pakistan. 
<TB>  I told them I was suicidal. 
<TB>  They got all excited and asked if I could drive a truck  
		
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