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hud.ini [message #298920] Sun, 25 November 2007 15:54 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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what script version used hud.ini , mine hud is all messed up from wrong version of hud.ini / script version

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: hud.ini [message #298922 is a reply to message #298920] Sun, 25 November 2007 16:12 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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the latest.. 3.4.4 i think
Re: hud.ini [message #298923 is a reply to message #298920] Sun, 25 November 2007 16:15 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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is hud.ini different ? cause i have 3.4.4

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: hud.ini [message #298927 is a reply to message #298920] Sun, 25 November 2007 16:19 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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You have to compile it, and then get it.
Re: hud.ini [message #298929 is a reply to message #298920] Sun, 25 November 2007 16:52 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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what do i compile the scripts , shader what ?

i compiled scripts didn't see it


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: hud.ini [message #298981 is a reply to message #298920] Sun, 25 November 2007 23:25 Go to previous messageGo to next message
reborn is currently offline  reborn
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3.4 uses hud.ini for sure, but to be safe you're going to have to use 3.4.4. You have to make hud.ini yourself, it doesn't come with it. Read bhs.txt for infomation on it.


Re: hud.ini [message #299208 is a reply to message #298981] Mon, 26 November 2007 18:38 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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reborn wrote on Mon, 26 November 2007 00:25

3.4 uses hud.ini for sure, but to be safe you're going to have to use 3.4.4. You have to make hud.ini yourself, it doesn't come with it. Read bhs.txt for infomation on it.


ah i see i found all the commands in bhs.txt


http://s18.postimage.org/jc6qbn4k9/bricks3.png
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