skinning question [message #-982837] |
Tue, 11 February 2003 23:31 |
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hi folks. i'm working on another deathmatch map, and therefore i needed to extract the ww model of the crashed plane from the 4th mission on the nod isle.
the wing and the tail part have textured corectly, but not the main part.
[screen here ]
i've got the texture and anything else, how can i skin this model now?
i haven't found a good tut for this now
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skinning question [message #-982836] |
Tue, 11 February 2003 23:44 |
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Not entirely sure on the question but a program called 'Lithium Wrap' might help you. It creates skins from textured models (like the character & vechile skins)
Sorry, but no idea on a link or how to get it working, pretty sure you need something like this mind.
good luck.
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skinning question [message #-982835] |
Tue, 11 February 2003 23:47 |
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my problem is, i have the texture, i have only to put it onto the mesh, but every part has to fit.
i've no idea how to do that
ps: the w3d importer from abjab rulz! thx guy
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skinning question [message #-982834] |
Wed, 12 February 2003 02:21 |
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One - if you dont know how to skin - you shouldnt be ripping models out to use. IMO
I suggest you take the time to read/do the Gmax tutorials on skinning. They will show you how to UVW - map - etc....
Then - if you can't understand that - you will be in a better position to tell us what the problem is...
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