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Ok, how do you detect....... [message #-989065] Tue, 17 December 2002 02:04 Go to next message
Anonymous
.......when GDI buys a vehicle, yet still keep the mod server-side? I know it's possible as it's been done before (loooooong ago, I never got to see the script [Frown] ). Basicly, I want to run a cinematic script when GDI buys any vehicle.
Ok, how do you detect....... [message #-989064] Tue, 17 December 2002 08:51 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by NameHunter:
.......when GDI buys a vehicle, yet still keep the mod server-side? I know it's possible as it's been done before (loooooong ago, I never got to see the script [Frown] ). Basicly, I want to run a cinematic script when GDI buys any vehicle.

Hmmmm........Russell is using the Hovercraft creation script based on the GDI Weapons Factory vehicle construction animation, but afterwards we found a Game_Start script which would work a LOT better.

You can get on MSN and speak to him (You got MSN yet? [Mad] ).
Ok, how do you detect....... [message #-989063] Tue, 17 December 2002 13:58 Go to previous message
Anonymous
Hmm... I was looking into that, and I found that the GDI weapons factory doesn't have a script on it.. You would have to find some other way of doing it...
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