Home » Renegade Discussions » Tactics and Strategies » Stealth: Yes or No?
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Re: Stealth: Yes or No? [message #195417 is a reply to message #194071] |
Thu, 06 April 2006 23:16   |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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Being stealth is nice, in theory. With weapon drops, the stealth trooper becomes the ultimate weapon, because he can use most anti-infantry weapons (Read: sniper and shotgun) with impunity.
However, being stealth has a definate drawback. If people catch of glimmer of you, they will hunt you down until you die, or the match ends. If you're visible because of firing, all the enemy will concentrate their fire on you, because everyone hates stealth aperantly.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Stealth: Yes or No? [message #195479 is a reply to message #194071] |
Fri, 07 April 2006 15:06   |
mision08
Messages: 525 Registered: May 2005 Location: Cattle Drive, Dallas to F...
Karma: 0
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Colonel |
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You are correct sir, Vehicle limit is 8, counting the harvester. If your team has 7 vehicles, and someone purchases another at the same time the harvester is destroyed, I believe it is possible to have 8 units. I personally don't use SBH or stanks but, if I was out just to kill, a stealthy character is a good choice. I don't understand stanks at Hourglass. There good for shooting over the crest, I would still be in an arty though. Flamers all the way. Flamers, artys, and APC's are the only vehicles to buy at Hourglass.
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Re: Stealth: Yes or No? [message #201818 is a reply to message #195461] |
Wed, 31 May 2006 10:52   |
candc5297
Messages: 40 Registered: May 2006
Karma: 0
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Recruit |
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Dover wrote on Fri, 07 April 2006 13:16 | Vehicle limit is 8. Always has been, always will be.
Unless there's a mod out there to change it. I know there's a way to circumvent the limit with the vehicle wreckage mod, but I'm not sure if there's one to actually modify the limit.
On a side note, it's be an interesting tactical change if only one or two vehicles were allowed. It would force people to *gasp* work together during rushes.
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never seen the black-cell server were ther is a commander who can order an unlimited amount of vehs?
stealth yes on some maps like city (flying) and on the right server (ctf no I so hate that)
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Re: Stealth: Yes or No? [message #201825 is a reply to message #195479] |
Wed, 31 May 2006 11:08   |
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JohnDoe
Messages: 1416 Registered: May 2006
Karma: 0
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General (1 Star) |
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mision08 wrote on Fri, 07 April 2006 17:06 | You are correct sir, Vehicle limit is 8, counting the harvester. If your team has 7 vehicles, and someone purchases another at the same time the harvester is destroyed, I believe it is possible to have 8 units. I personally don't use SBH or stanks but, if I was out just to kill, a stealthy character is a good choice. I don't understand stanks at Hourglass. There good for shooting over the crest, I would still be in an arty though. Flamers all the way. Flamers, artys, and APC's are the only vehicles to buy at Hourglass.
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You can't purchase at the same time as the harvester, retard...you can have 8 vehicles if the Ref is destroyed.
lol
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