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Alpha blending textures [message #171600] Thu, 15 September 2005 15:05 Go to next message
JeepRubi is currently offline  JeepRubi
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Im making a map and in trying to alpha blend some textures i follow the tutorial on www.renhelp.co.uk exactly but every time i export it to level edit it is perfectly black and the only way i can see anything is to convert it to mesh.
Can anyone help?


HORQWER wrote on Tue, 18 September 2007 20:47

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Re: Alpha blending textures [message #171601 is a reply to message #171600] Thu, 15 September 2005 15:07 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Vertex light solve

It will set you up right nice.


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Re: Alpha blending textures [message #171605 is a reply to message #171600] Thu, 15 September 2005 15:30 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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uummmm????
is that in level edit or ren x? and also how do i find it?


HORQWER wrote on Tue, 18 September 2007 20:47

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Re: Alpha blending textures [message #171614 is a reply to message #171600] Thu, 15 September 2005 16:34 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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EDIT: Opps i ment to use the cropped one. Sorry about the huge image.

index.php?t=getfile&id=283&private=0


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[Updated on: Thu, 15 September 2005 17:40]

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Re: Alpha blending textures [message #171620 is a reply to message #171600] Thu, 15 September 2005 17:32 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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oh thank you ......
by the way whatever that is looks really cool


HORQWER wrote on Tue, 18 September 2007 20:47

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Re: Alpha blending textures [message #171622 is a reply to message #171600] Thu, 15 September 2005 17:43 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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TY, its an old map i made. The people i played it with didnt like how he lava would slowy rise and fall. (the lava would get high enough that it would cover the walkway from reactor to reactor and get on the bottom floor. So if you werent high enough, you died.)

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[Updated on: Thu, 15 September 2005 17:44]

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Re: Alpha blending textures [message #171627 is a reply to message #171600] Thu, 15 September 2005 18:21 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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O.O thats awesome if u send it to me ill play it with you

oh and what you said works but instead of getting 2 textures i get a texture and a coulour

Oblivion165 wrote on Thu, 15 September 2005 18:34

EDIT: Opps i ment to use the cropped one. Sorry about the huge image.

index.php?t=getfile&id=283&private=0


if you had croped it first i wouldnt have seen ur cool thingy


HORQWER wrote on Tue, 18 September 2007 20:47

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[Updated on: Thu, 15 September 2005 18:24]

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Re: Alpha blending textures [message #171651 is a reply to message #171627] Thu, 15 September 2005 19:17 Go to previous message
Oblivion165 is currently offline  Oblivion165
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Jeep Rubi wrote on Thu, 15 September 2005 21:21

O.O thats awesome if u send it to me ill play it with you

oh and what you said works but instead of getting 2 textures i get a texture and a coulour

Oblivion165 wrote on Thu, 15 September 2005 18:34

EDIT: Opps i ment to use the cropped one. Sorry about the huge image.

index.php?t=getfile&id=283&private=0


if you had croped it first i wouldnt have seen ur cool thingy

Maybe sometime, too tired now Smile

(Im guessing the color is red)
Things i would check for:

1. Make sure that [X] VAlpha is checked (I always forget to do that!)

2. That the two textures are in your mod folder (See if its just not reading it from Always.dat)

Hmm other than that i would say go through all the steps on the tutorial again.


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