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New Map Problem [message #-991055] Sat, 23 November 2002 09:01 Go to next message
Anonymous
Tell me whats wrongs, i can get my level to work. What my level is very simple in the sense its really only i see you then i shoot you, respawn, i see you then i shoot you. I dont want any extra things in it for example PT's, or sam site, just my level

Ok I have made my rengade level through RenX with textures and W3d options clicked on. Ive exported this level to the commando level editor.

I opened it up added a few spawn points, nod player, gdi player, terrain and sniper rifle. And everything seems to work fine except for the textures, most of them are white. I then export my "mod" and save the level under the westwood\data directory

When I the host a 1 player game it loads up then renegade quites me back to windows Sad
New Map Problem [message #-991054] Sat, 23 November 2002 09:09 Go to previous messageGo to next message
Anonymous
sounds like you didnt save it as a map correctly.
New Map Problem [message #-991053] Sat, 23 November 2002 09:12 Go to previous messageGo to next message
Anonymous
quote:
sounds like you didnt save it as a map correctly.

Please go on....
New Map Problem [message #-991052] Sat, 23 November 2002 09:26 Go to previous messageGo to next message
Anonymous
DeafWasp, thanks for that piece of advice, it works w00t!w00t!! i can play my level

Now i need help with the textures
New Map Problem [message #-991051] Sat, 23 November 2002 12:22 Go to previous messageGo to next message
Anonymous
you need to place the misisng texture files into your mod directory then save and export again
New Map Problem [message #-991050] Sat, 23 November 2002 14:53 Go to previous messageGo to next message
Anonymous
quote:
you need to place the misisng texture files into your mod directory then save and export again
Ive gathered the textures, but where is the mod directory?
New Map Problem [message #-991049] Sun, 24 November 2002 05:36 Go to previous message
Anonymous
RenegadePublicTools>LevelEdit>"you mod name here"> Just plave them here or if you want it to look nice place them in "Editor Cache"
Zelord
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