ok, real quick...... [message #-991202] |
Thu, 21 November 2002 23:38 |
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I have created a plane for a waterfall and players can walk through it, how can i make both sides of plane visible?
someone has told me this is possible before.
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ok, real quick...... [message #-991197] |
Fri, 22 November 2002 01:46 |
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Just be careful where U put 2 sided meshes. Vehicles will stick in them. Maybe you will want to put up a Invisable blocker mesh (W3d Hide)with Vehicle collision only set to keep the vehicles from sticking in the waterfall. Unless a Vehicle wont be able to get near waterfall already.
and oh yeah, KANE LIVES!
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ok, real quick...... [message #-991196] |
Fri, 22 November 2002 02:21 |
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****, you see.....this waterfall has a cave behind it where you can get a med tank from.
what do i do? the tank has to go through it.
maybe i could make a copy of the waterfall and boolean it!
could someone tell me how to boolean?
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ok, real quick...... [message #-991195] |
Fri, 22 November 2002 02:54 |
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quote: Originally posted by DeafWasp: ****, you see.....this waterfall has a cave behind it where you can get a med tank from.
what do i do? the tank has to go through it.
maybe i could make a copy of the waterfall and boolean it!
could someone tell me how to boolean?
uhm =- just dont set any w3d options for collision on the mesh...
that should work ....
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ok, real quick...... [message #-991193] |
Fri, 22 November 2002 14:14 |
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Make an EXTREMLLY thin box, and arch it, then add the texture and the scrolling thing. Make it so vehicles can go through. I've never had a vehicle stick in a box before.
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