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.Mix map preset problems [message #161222] Tue, 21 June 2005 12:06 Go to next message
BlazeDragoon is currently offline  BlazeDragoon
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I've been having a problem with my presets applying with certain things on my .mix map.I do add with temp,and export it right and the map runs and all.The problem is awhile back before I stoped working on it for a bit,is that some of the stuff just does not apply when I change it.An example is like a weapon I added,I went to add a hud icon,didn't work.Also vechile changes don't as well,same with a transition on a vechile.Some things however do apply,like I added a teleporter just today with temp,and played the map and they were there and worked and everything.I can't begin to explain how long I have been trying to figure this out and have come up with nothing,the only thing I could think of is that my temps20.ddb is to big(90kb) Huh .Any ideas anyone?Thanks in advance:>.

Re: .Mix map preset problems [message #161321 is a reply to message #161222] Wed, 22 June 2005 01:19 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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A original preset will read off the Objects.dbs in your always.dat for the general stuff. If you change the "Official" mammoth tank for example, it wont take effect because its still reading the official ones. You will have to temp the mammoth and change the purchase settings to grant that temp and not the original.

And somethings just never work in a temp.


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Re: .Mix map preset problems [message #161327 is a reply to message #161222] Wed, 22 June 2005 04:49 Go to previous message
BlazeDragoon is currently offline  BlazeDragoon
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Lol yea I've been doing that,but that's not so of mymuch problem.I have another MRLS that simply won't let me change and apply the transition so you can't get it in Huh(It used to work but suddenly stoped).Also some infantry with a weapon that has no hud icon,these are just two of my main problems.

[Updated on: Wed, 22 June 2005 04:50]

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