Killzones [message #156395] |
Wed, 25 May 2005 13:11 |
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PermaGrin
Messages: 285 Registered: June 2004 Location: Winter Park, Fl
Karma: 0
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Is it possible to attach a killzone to the front of an animated object? Say a car that is animated to drive arround a level and if you are unlucky enough to get in its way you will either die or lose your vehicle?
If so, how?
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Killzones [message #156533] |
Wed, 25 May 2005 23:12 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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if its a vehicle why not just have it on a looping waypath...
That way you don't have to do any animation, and the death that would happen by you being hit is already set up...
Otherwise, I belive you can set a animation to kill on contact.
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Killzones [message #156537] |
Thu, 26 May 2005 00:09 |
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PermaGrin
Messages: 285 Registered: June 2004 Location: Winter Park, Fl
Karma: 0
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True. I am not any near this point anyway, just doing some research into ways this can be done. I will look into the way you mentioned.
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