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What makes a map great? (MK1) [message #-992854] Sat, 02 November 2002 14:22 Go to next message
Anonymous
Let's discuss the points that make a map great.
here are the obvious points: Good Design, for low lag and for a great atmosphere. Function, how much strategy can be used? Sniping? Tank war?
And my favorite, the overall design; textures, design, replay value and beauty.

I think one of the most important parts of making a map starts before you hit the pc. Draw it out. 2 vehicle entry points? any sneak points? Vulnerable to long range weapons? will it have room for tank battles and enough covor for sniper wars? And finnaly, is there at least 1 thing you can exploit against yourr enemy, like a far harvesting route?

What are your thoughts?
What makes a map great? (MK1) [message #-992853] Sat, 02 November 2002 18:04 Go to previous messageGo to next message
Anonymous
Any ideas what happened to it? That was the best place to host my files.
What makes a map great? (MK1) [message #-992852] Sat, 02 November 2002 21:01 Go to previous messageGo to next message
Anonymous
I asked too. No answer.
What makes a map great? (MK1) [message #-992851] Sat, 02 November 2002 22:59 Go to previous messageGo to next message
Anonymous
same here, i just use this site
which is n00bstories to host my stuyff now, btw, i am makin a site, but its under construction at the moment
What makes a map great? (MK1) [message #-992850] Sun, 03 November 2002 07:53 Go to previous messageGo to next message
Anonymous
it looks like what kdsnex said might happen, happened..

for those of you dedicated members of the board, i will try to do what i can to get it back up and running without losing posts etc...
What makes a map great? (MK1) [message #-992849] Mon, 04 November 2002 09:46 Go to previous message
Anonymous
quote:
Originally posted by Dante:
it looks like what kdsnex said might happen, happened..

for those of you dedicated members of the board, i will try to do what i can to get it back up and running without losing posts etc...

What did Kdsnex say?
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