FDS multi threading [message #142383] |
Mon, 07 March 2005 06:16 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Is there anyway to enable the use of both processors from one FDS instance, on a windows operating system (preferably winserv2003) for WOL?
I know you can do it on a linux box for GSA only, but I don't want to do that.
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FDS multi threading [message #142924] |
Wed, 09 March 2005 23:23 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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I don't see why wether the server is on GSA or WOL should affect multi threading. I know it should work on Windows 2003. Win2000 onwards supports it except for XP Home edition.
On Windows you open the task manager > Right click on the application name and it should give some kind of multi threading option. Can't say much more though because I don't have 2 processors.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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FDS multi threading [message #142930] |
Thu, 10 March 2005 00:30 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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i know what you are saying, but it only works for a linux os, the FDS has the feature for linux, but not windows. Don't know why.
And yeah with HT, or dual xeon, you can assign tasks to processors, but i would like to have one FDS use all of the processing power a dual xeon.
When adding server side custom bots to a map, it really can lower the SFPS drastically, especially if it is a single player mission map, because they are huge.
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