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Home » Renegade Discussions » Mod Forum » WDUMP -- little used program that should be used more.
WDUMP -- little used program that should be used more. [message #-994206] Sat, 12 October 2002 23:10 Go to next message
Anonymous
For the new people out there - who are interested in animation/material effects/colors.

In your Renegade Tools directory - there is a little known program called WDUMP ....

this little program will allow you to look at W3D's that are all ready made - and see all the settings you need to duplicate the effects.

So - for example - i wanted to duplicate the water effects on the Islands map (the tunnels).

I used xccmixer to open the level - extracted the tunnel w3d and then used wdump to look at the settings.

Instant effects.

I have found that the W3D_Chunk_Vertex_Materials to be the most useful item.

There really isnt a readme on this program - but if you play around with it - you should be able to figure it out.

If you have any questions - just ask.

*Kudo's to Gregg and Bumpaneer for help on this*
WDUMP -- little used program that should be used more. [message #-994205] Sun, 13 October 2002 01:22 Go to previous messageGo to next message
Anonymous
I think it's probably the most useful tool the Renegade Tools came with, and it's not very well known. Take time to figure it out.
WDUMP -- little used program that should be used more. [message #-994204] Sun, 13 October 2002 08:02 Go to previous messageGo to next message
Anonymous
Has anyone written a tutorial for it?
WDUMP -- little used program that should be used more. [message #-994203] Sun, 13 October 2002 08:11 Go to previous messageGo to next message
Anonymous
Wow, I've used this program before, but now I see it's potential. I can print off the vertex coordinates and assemble them into an ASC file. From there, I can convert it to 3ds (thus allowing me to use it in gmax.) It is a very useful program.
WDUMP -- little used program that should be used more. [message #-994202] Sun, 13 October 2002 11:04 Go to previous messageGo to next message
Anonymous
The tunnel walls have that moving (not scrolling) texture, how would I use wdump to find out how to do that?

[ October 13, 2002, 18:05: Message edited by: Havoc298374 ]
WDUMP -- little used program that should be used more. [message #-994201] Sun, 13 October 2002 13:14 Go to previous messageGo to next message
Anonymous
I wish, however, that you could actually dump sections of w3ds to the clipboard or a text file. I want to copy text from the program, but I can't. It would be alot more useful than it already is.
WDUMP -- little used program that should be used more. [message #-994200] Sun, 13 October 2002 16:05 Go to previous messageGo to next message
Anonymous
http://messagebrd.westwood.ea.com/cgi-bin/boards/ren/english/ultimatebb.cgi?ubb= get_topic;f=5;t=024975
WDUMP -- little used program that should be used more. [message #-994199] Mon, 14 October 2002 02:41 Go to previous message
Anonymous
quote:
Originally posted by Havoc298374:
The tunnel walls have that moving (not scrolling) texture, how would I use wdump to find out how to do that?

The texture settings are under the W3D_Chunk_Vertex_Materials setting - you can then use that info to duplicate the settings on your materials.
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