| Suggestion [message #81705] | 
			Mon, 19 April 2004 16:42   | 
		 
		
			
				
				
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						liberator
						 Messages: 246 Registered: May 2003  Location: Classified, Level Phi cle...
						
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		I have a new suggestion for Renguard. 
 
Fix the bug that kills any instance of Renegade started by GameSpy.
		
		
  There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
		
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			| Suggestion [message #81798] | 
			Tue, 20 April 2004 00:01    | 
		 
		
			
				
				
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						mac
						 Messages: 1018 Registered: February 2003 
						
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					General (1 Star) Administrator/General  | 
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		Not a bug. You MUST start renegade though RenGuard. That's a requirement by design.
		
		
 
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danpaul88:  buggy bugs brenbot because buggy befriends brainlessness 
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			| Suggestion [message #81830] | 
			Tue, 20 April 2004 07:19    | 
		 
		
			
				
				
				
					
						
						weesheep
						 Messages: 29 Registered: March 2003 
						
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		I understand that is how RG was designed but I for one would actually prefer RG to be a stand alone application that runs separately from Renegade. At the moment I have 2 Renegade icons on my desktop one points to the RG game.exe the other points to the original game.exe. 
 
I don't think that is a particularly good way to do it and would prefer an option that allowed me to choose if RG should be intergrated with Renegade or not.
		
		
		
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			| Suggestion [message #81832] | 
			Tue, 20 April 2004 07:26    | 
		 
		
			
				
				
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						mac
						 Messages: 1018 Registered: February 2003 
						
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					General (1 Star) Administrator/General  | 
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		Only the instance by RenGuard can connect to RenGuard enabled servers. We can't change that now. 
 
If you want to start Renegade without RenGuard, use game2.exe for your shortcut link.
		
		
 
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danpaul88:  buggy bugs brenbot because buggy befriends brainlessness 
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			| Suggestion [message #81866] | 
			Tue, 20 April 2004 10:57    | 
		 
		
			
				
				
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						liberator
						 Messages: 246 Registered: May 2003  Location: Classified, Level Phi cle...
						
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		How about, instead of integrating it so heavily into the instance of Renegade, you make it like a firewall that checks all incoming and outgoing data that Renegade sends.  You'd get the same level of protection against the big cheats like FR and still maintain some of the customizability of Renegade. 
 
That's the main complaint I've seen about RenGuard.  The way it is so tightly integrated into Renegade.
		
		
  There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
		
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			| Suggestion [message #81877] | 
			Tue, 20 April 2004 11:40    | 
		 
		
			
				
				
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						mac
						 Messages: 1018 Registered: February 2003 
						
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					General (1 Star) Administrator/General  | 
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		| liberator |   How about, instead of integrating it so heavily into the instance of Renegade, you make it like a firewall that checks all incoming and outgoing data that Renegade sends.  You'd get the same level of protection against the big cheats like FR and still maintain some of the customizability of Renegade. 
 
That's the main complaint I've seen about RenGuard.  The way it is so tightly integrated into Renegade.
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A firewall can't detect what running instance is valid, and what not..  
 
starting the game though the wrapper is the only reliable way...
		
		
 
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danpaul88:  buggy bugs brenbot because buggy befriends brainlessness 
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			| Suggestion [message #81881] | 
			Tue, 20 April 2004 12:15    | 
		 
		
			
				
				
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						liberator
						 Messages: 246 Registered: May 2003  Location: Classified, Level Phi cle...
						
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		But who are you to say which is "valid"? 
 
An instance of Ren started from GSA is just as "valid" from the perspective of the player as one started from RegGuard. 
 
That's what has got many up in arms over Renguard, you are deciding which processes are "valid" on their computers which is contrary to the way it should be.
		
		
  There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
		
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			| Suggestion [message #81886] | 
			Tue, 20 April 2004 12:43    | 
		 
		
			
				
				
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						exnyte
						 Messages: 746 Registered: February 2003 
						
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		You don't seem to be getting it.  In order for RenGuard to work, it must wrap itself around the instance of Renegade it creates. It kills all other instances of Renegade because when RenGuard is running, only the instance that RenGuard creates of Renegade is "valid" at that time.  If you want to join a RenGuard enabled server, the only instance that would be "valid" would be the instance that RenGuard produced.  If you want to join a non-RenGuard server, then just don't load RenGuard.  Instead, load game2.exe in your Renegade directory without loading RenGuard at all.  It will then not kill any instances of Renegade because it's not running. 
 
Simple enough?
		
		
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			| Suggestion [message #81888] | 
			Tue, 20 April 2004 12:49    | 
		 
		
			
				
				
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						liberator
						 Messages: 246 Registered: May 2003  Location: Classified, Level Phi cle...
						
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		I understand that, I'm just saying it can probably be done less invasively.  I just asking for support for GSA at sometime in the future.
		
		
  There was a time when people were impressed that I have the firepower to decimate a planet in under 10 minutes.
		
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			| Suggestion [message #81898] | 
			Tue, 20 April 2004 13:32    | 
		 
		
			
				
				
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						mac
						 Messages: 1018 Registered: February 2003 
						
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					General (1 Star) Administrator/General  | 
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		| kawolsky |  
 | liberator |   I understand that, I'm just saying it can probably be done less invasively.  I just asking for support for GSA at sometime in the future.
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it already supports gsa, dumbass
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Stop questioning our concept, if you do not understand it. We've spend months on the concept alone. 
 
The process is seamless already. You launch GSA. You join a server. RenGuard pops up. RenGuard starts Renegade. That's it. 
 
To make things even more seamless, you can enable the "auto start renegade on startup" option, that will launch renegade instantly. RenGuard will not even popup. What more do you want?
		
		
 
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danpaul88:  buggy bugs brenbot because buggy befriends brainlessness 
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			| Suggestion [message #81971] | 
			Tue, 20 April 2004 18:34    | 
		 
		
			
				
				
				
					
						
						weesheep
						 Messages: 29 Registered: March 2003 
						
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		My original point was that I would personally like RG to be a 100% standalone anti-cheat software. I dont want to have to point to game2.exe just to launch Renegade without going through RG. 
 
But that isn't likely to happen so never mind...
		
		
		
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			| Suggestion [message #82004] | 
			Tue, 20 April 2004 20:39    | 
		 
		
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		The reason that you have to start Renegade through RenGuard is that is the only way to gaurantee that the copy of Renegade that is running is the same one that is being "monitored" for cheats by RenGuard.
		
		
  Jonathan Wilson aka Jonwil 
Creator and Lead Coder of the Custom scripts.dll 
Renegade Engine Guru 
Creator and Lead Coder of TT.DLL 
Official member of Tiberian Technologies 
		
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			| Suggestion [message #82021] | 
			Tue, 20 April 2004 23:32   | 
		 
		
			
				
				
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						Dante
						 Messages: 1039 Registered: February 2003 
						
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		i think you guys are missing HIS point. 
 
 
he wants RG to terminate properly so when he hops servers, he doesn't have to go through a huge hassle with Rengaurd closing etc...
		
		
  RenEvo 
		
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