leveledit bugs to fix/feature ideas [message #81635] |
Mon, 19 April 2004 10:26 |
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I am looking into the fesability of fixing some bugs in leveledit by doing a binary patch for leveledit.exe (much like the emoticons fix for game.exe).
So far, the things I have come up with to look into are:
1.disable all menu options etc that dont work anymore
2.enable some of the menu options from that hidden menu (but not all of them since some of them are useless)
3.make writing out a *.mix map only write the mix file and not always.dbs and such (I lost count of how many times I accidently messed up my ren folder because of that)
4.make leveledit read always2.dat
5.fix the crash when you try to create a preset and leveledit cant find the w3d file
6.fix the errors that occur with the "vechcile transition" editor and the "door trigger" editor on people running with 800x600 as display resolution
7.fix the crash when you exit w3dview
8.look into other things that make w3dview crash, plus bugs in w3dviwew
Anyone know of any other features or bugs for me to consider for this binary patch?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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leveledit bugs to fix/feature ideas [message #81642] |
Mon, 19 April 2004 10:52 |
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TheKGBspy
Messages: 96 Registered: April 2003
Karma: 0
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Recruit |
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i have a question:
what the "ok & propagate" button does? because there is a bug when you modify a preset in the lvledit (adding scripts), the object already on maps dont update.. i need to remove them from the map, and re-add them to the map.
- a fix when you add an apache to your map... there is a lvledit crash.
Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
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leveledit bugs to fix/feature ideas [message #81698] |
Mon, 19 April 2004 15:57 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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a copy like this is already in circulation.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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leveledit bugs to fix/feature ideas [message #81713] |
Mon, 19 April 2004 17:24 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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yeah it was a patch, i remeber it just being a small alauncher, and it launched the program once, then it fixed it so it would do it on its own, i figured someone around here had to have it.
i cannot be any more vague.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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leveledit bugs to fix/feature ideas [message #81728] |
Mon, 19 April 2004 18:35 |
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thanks for the info.
The bug with the apache is a combination of 2 bugs listed above.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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leveledit bugs to fix/feature ideas [message #82325] |
Wed, 21 April 2004 22:59 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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see the other thread on how to fix that, you can patch the level edit the same way as the game.exe, since le is just the game without networking, and some extra gui
RenEvo
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