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C&C Commando Development Screenshots [message #74518] |
Sun, 28 March 2004 21:33 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Quote: |
1.It needs Renegade registry settings and Renegade CD key to work.
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No, as ACK mentioned, RenAlert doesn't need an original CD-key.It saved me some time because I don't need to reinstall Renegade to have a working copy of it. Anyway the RA game.exe seems to have been cracked. I just wanted to know what was used to crack it.
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Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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C&C Commando Development Screenshots [message #74769] |
Tue, 30 March 2004 00:56 |
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Aircraftkiller | It doesn't require Renegade to work.
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I'm sure you code a complete own engine and don't used the Renegade files. :rolleyes:
Copying a game and changing some files dosen't make it an own game. In fact what you'r doing (if it works without a serial) is software piracy....
Well at the topic: nice work. keep it up.
www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
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C&C Commando Development Screenshots [message #74787] |
Tue, 30 March 2004 02:00 |
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But RenAlert don't legaly own the Engine... but offers it. :rolleyes:
And I'm sure they improved the source for Red Alert. Because they own it and ahvce the source.
Just excanging the grafiks/units don't make it an own Game.
Look at CS for example it is VERY different to the game it uses the engine of HalfLife.
Sure you can copy the gamefiles of HalfLife, remove the need of a serial and tell it 'Your Game'. But in fact.. it isn't. :rolleyes:
www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
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C&C Commando Development Screenshots [message #74796] |
Tue, 30 March 2004 03:33 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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[REHT | Spirit]Simple question: Does the size of the blood splotches vary or does it only look like that when multiple splotches hit the same place? I figure it's the multiple one but you've done some pretty interasting stuff here so it's hard to tell.
I wish you luck.
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In that screenshot they didn't vary in sizes, but now I have tweaked them so they are smaller and vary in sizes. Also their appereance is now total random. One nice touch is that they can stick on walls and vehicle windows, not just on the floor.
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C&C Commando Development Screenshots [message #74890] |
Tue, 30 March 2004 16:27 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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man i wouldnt even use a computer unless it has at least 1240x1024 res.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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C&C Commando Development Screenshots [message #74901] |
Tue, 30 March 2004 17:22 |
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cowmisfit
Messages: 2035 Registered: May 2003
Karma: 0
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General (2 Stars) |
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[quote="SeaMan"]The questions arise...
Aircraftkiller | I take it those ovals of blood are from being shot? If so, explain how you did it, I'd like to implement that into Renegade Alert. We already have blood textures for that purpose ready, just no use for them yet.
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Hmm, as you didn't want to contribute to this mod (Westwood models), I'm not sure if I should contribute something in to your mod.
http://renegade.the-pitts.net/index.php?act=ST&f=2&t=6834
Dude your "mod" will NEVER be near Renalert be played by so many people, downloaded so manytimes, have so much attention and so forth so why not at least help them, get your name somewere on there site for helpen, then that will in turn lead to your mod getting more coverege and perhaps lead to people helping y ou from seeing news post ect. IT ALL WORKS OUT.
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