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Re: [Release] New HUD with modified shaders.dll [message #364658 is a reply to message #364542] Wed, 24 December 2008 01:16 Go to previous messageGo to next message
slosha is currently offline  slosha
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doesn't work for me.. i have 1280x800.. PM me help please

only text shows up :\


The road I cruise is a bitch now, baby.
Re: [Release] New HUD with modified shaders.dll [message #364660 is a reply to message #364542] Wed, 24 December 2008 01:28 Go to previous messageGo to next message
DL60 is currently offline  DL60
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@Glock: I have no idea how to help you. Maybe you post a screenshot.

@all: Here is a fixed shaders.dll - you can also re-download from my renegade page.
  • Attachment: shaders.dll
    (Size: 483.50KB, Downloaded 78 times)
Re: [Release] New HUD with modified shaders.dll [message #364665 is a reply to message #364542] Wed, 24 December 2008 02:01 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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nice hud Big Ups
Re: [Release] New HUD with modified shaders.dll [message #364666 is a reply to message #364542] Wed, 24 December 2008 02:08 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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sadly i can't use stealth wire frame with this
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364673 is a reply to message #364542] Wed, 24 December 2008 03:09 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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sure you can just edit your scripts

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364674 is a reply to message #364542] Wed, 24 December 2008 03:12 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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i never tried that.. i saw the sticky it's just 2 hard for me.
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364675 is a reply to message #364542] Wed, 24 December 2008 03:25 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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so.. can any 1 do it Listen
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364680 is a reply to message #364542] Wed, 24 December 2008 06:39 Go to previous messageGo to next message
DL60 is currently offline  DL60
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At last one picture of our internal full HUD with BuildingBars.

Everybody who knows at least a bit programming is able to create them with the help of the existing code. I did my try as a programming nub with the bulletbar and you see it works.

Don't worry it won't be released.
It wouldn't affect public-lame-40/50-players-marathon-play but the here are still some ppl who play clanwars.

index.php?t=getfile&id=8905&private=0
  • Attachment: D6HUD03.jpg
    (Size: 609.27KB, Downloaded 594 times)

[Updated on: Wed, 24 December 2008 06:39]

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Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364681 is a reply to message #364542] Wed, 24 December 2008 07:02 Go to previous messageGo to next message
MGamer is currently offline  MGamer
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if you dont release that then we should also ban the G15 keyboards

rawr.....
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364682 is a reply to message #364542] Wed, 24 December 2008 07:05 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Nothing new with the building health bars i already had it by editing existing code, but that feature is getting on my nerves, when i get more time im gona recreate that shit and gonna release it Sarcasm

[Updated on: Wed, 24 December 2008 07:06]

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Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364685 is a reply to message #364542] Wed, 24 December 2008 08:19 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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btw.. could you add a place for strings (such as weapon names)
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364686 is a reply to message #364682] Wed, 24 December 2008 08:22 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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I get this after playing game.. Just want to know what it is



CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364688 is a reply to message #364686] Wed, 24 December 2008 08:34 Go to previous messageGo to next message
saberhawk
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Caveman wrote on Wed, 24 December 2008 10:22

I get this after playing game.. Just want to know what it is




It's the results of somebody releasing a Debug build DLL instead of a Release build one.
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364689 is a reply to message #364688] Wed, 24 December 2008 09:12 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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I can still use it though? Its not gonna crash my game or anything like that? I just downloaded the second shaders.dll and I got that...

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


http://r9.fodey.com/2158/bc450f3ca15045e9bdd7651fa49f3a0a.0.gif
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364690 is a reply to message #364689] Wed, 24 December 2008 09:21 Go to previous messageGo to next message
saberhawk
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Caveman wrote on Wed, 24 December 2008 10:12

I can still use it though? Its not gonna crash my game or anything like that? I just downloaded the second shaders.dll and I got that...



Shouldn't crash your game, but you will get worse FPS than with a release build.
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364695 is a reply to message #364542] Wed, 24 December 2008 09:41 Go to previous messageGo to next message
DeathC200 is currently offline  DeathC200
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well use in feature refrence
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364696 is a reply to message #364542] Wed, 24 December 2008 09:48 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Deathlink can you you compile a release build or give source.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364700 is a reply to message #364696] Wed, 24 December 2008 10:27 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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Gen_Blacky wrote on Wed, 24 December 2008 10:48

Deathlink can you you compile a release build or give source.

source would be more preffered.


n00bstories Server Administrator
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364701 is a reply to message #364700] Wed, 24 December 2008 10:30 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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andr3w282 wrote on Wed, 24 December 2008 11:27

Gen_Blacky wrote on Wed, 24 December 2008 10:48

Deathlink can you you compile a release build or give source.

source would be more preffered.

Also required as per the license.


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364703 is a reply to message #364542] Wed, 24 December 2008 11:42 Go to previous messageGo to next message
slosha is currently offline  slosha
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any1 notice his mad 256 fps?

The road I cruise is a bitch now, baby.
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364706 is a reply to message #364542] Wed, 24 December 2008 11:56 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I used to get that. It isn't really that much FPS, it just says that. I would get 300FPS at some points and it wouldn't seem any different than 40.
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364707 is a reply to message #364542] Wed, 24 December 2008 11:58 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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mine says 30.. or 20 but feels like 60
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364709 is a reply to message #364700] Wed, 24 December 2008 12:18 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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andr3w282 wrote on Wed, 24 December 2008 11:27

Gen_Blacky wrote on Wed, 24 December 2008 10:48

Deathlink can you you compile a release build or give source.

source would be more preffered.

Just look in the current scripts source, then you can do it by yourselfe
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364711 is a reply to message #364709] Wed, 24 December 2008 13:22 Go to previous messageGo to next message
dr3w2 is currently offline  dr3w2
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madrackz wrote on Wed, 24 December 2008 13:18

andr3w282 wrote on Wed, 24 December 2008 11:27

Gen_Blacky wrote on Wed, 24 December 2008 10:48

Deathlink can you you compile a release build or give source.

source would be more preffered.

Just look in the current scripts source, then you can do it by yourselfe

Or considering he released something with an agreeement on it forcing him to release the source.

Also it would be much appreciated deathlink if this wasn't the debugger dll and a release compile :\


n00bstories Server Administrator
Re: [Release] New HUD with modified shaders.dll [Update read first Post] [message #364712 is a reply to message #364542] Wed, 24 December 2008 13:32 Go to previous messageGo to previous message
DL60 is currently offline  DL60
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Hey I have a talk with someone who knows how to turn this stuff off XD and this someone already has my source. I'm going to compile the shaders.dll without the debug stuff and maybe some other bugs this someone found. Then I think it is a good point for this small lil archive with the .cpp's right?

Edit: Merry Christmas!

Edit2: Okay I found everything with the debug and release stuff.

[Updated on: Wed, 24 December 2008 14:16]

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