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Re: Command and Conquer Online? [message #214507 is a reply to message #214482] Tue, 22 August 2006 11:44 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Will it run on my pc?

(It can handle UT2004 at high perfect)
(2.8 GHZ , NVIDIA GeForce FX 5600 , 512 RAM )


Moding can be real Fun...
Re: Command and Conquer Online? [message #214534 is a reply to message #194358] Tue, 22 August 2006 14:57 Go to previous messageGo to next message
warranto is currently offline  warranto
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Preliminary UT2007 System Requirements

Minimum Requirements
CPU: 2.8Ghz
RAM: 512MB
Graphics: Geforce 6 series

Recommended System
CPU: 3-4Ghz
RAM: 1024MB
Graphics: NVIDIA 6800GT/Ultra or 7800GT/GTX SLI

http://unreal.freakygaming.com/pc/action/unreal_tournament_2 007/system_requirements.html
Re: Command and Conquer Online? [message #214537 is a reply to message #194358] Tue, 22 August 2006 15:12 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Told you it wouldn't run on P3's Razz

I'll be needing a new PC ^^ :/


Renguard is a wonderful initiative
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Re: Command and Conquer Online? [message #219727 is a reply to message #214126] Fri, 15 September 2006 13:41 Go to previous messageGo to next message
xoham is currently offline  xoham
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Saga wrote on Sun, 20 August 2006 02:04


Perhaps I'm niave, but wouldn't it be better to just begin work of Ren in the UTK4 since some of the work has already been undertaken?
Perhaps conversion to the newer utk7 would be accomplished more quickly if the grunt work were done in utk4.


Ditto.

Anything started on this?
Re: Command and Conquer Online? [message #222598 is a reply to message #219727] Tue, 26 September 2006 17:57 Go to previous messageGo to next message
Saga is currently offline  Saga
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xoham,

There was some work done about 1 1/2 years ago and abandoned for whatever reason. I suspect Ren in UT 2007 will be marvelous. We have ran a solo 40 paler Ren server on opti box and still experience twinges of lag - however, that same box supports 4 32 player UT2004 servers with TS without Ren running and best of all lag isn't an issue. These are exciting times for Renegade again.
Re: Command and Conquer Online? [message #223127 is a reply to message #222598] Thu, 28 September 2006 10:44 Go to previous messageGo to next message
LR01 is currently offline  LR01
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but how do you mod for Renegade when it is modded with UT?

Moding can be real Fun...
Re: Command and Conquer Online? [message #224005 is a reply to message #222598] Sun, 01 October 2006 20:42 Go to previous messageGo to next message
xoham is currently offline  xoham
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Then somebody is doing this? Is there anywhere I can read about the progress?
Re: Command and Conquer Online? [message #224568 is a reply to message #224005] Wed, 04 October 2006 18:07 Go to previous messageGo to next message
Saga is currently offline  Saga
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Xoham,

Here a re a few links per your request. They are old, but may be a starting point for your search.

http://www.ataricommunity.com/forums/archive/index.php/t-367 813.html

http://www.freewebs.com/kholonar/

http://www.ataricommunity.com/forums/archive/index.php/t-412 845.html

http://www.fileplanet.com/148797/140000/fileinfo/UT2004-C&am p;C-Vehicle-Mutator
http://www.ataricommunity.com/forums/showthread.php?s=&t hreadid=394781&perpage=30&pagenumber=1

pics.

http://www.tiberiumsun.com/downloads/images/stealthtank1.jpg
http://z3.invisionfree.com/UTCC/index.php?act=Attach&typ e=post&id=701143


old Forums:
http://z3.invisionfree.com/UTCC/index.php?act=idx


Hope this helps in answering some of your questions.
Re: Command and Conquer Online? [message #224603 is a reply to message #194358] Wed, 04 October 2006 19:20 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Just do it for UT2004, it will look fine imo.
Re: Command and Conquer Online? [message #225603 is a reply to message #194358] Sun, 08 October 2006 21:34 Go to previous messageGo to next message
Broadus is currently offline  Broadus
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This sounds like an awful lot of work for an improved version of a game that already exists... Not that it's a bad idea or anything.
Re: Command and Conquer Online? [message #227977 is a reply to message #194358] Tue, 24 October 2006 07:54 Go to previous messageGo to next message
xoham is currently offline  xoham
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After playing BF2142 all weekend, it occurred to me that the experience was close enough to renegade, and with much cooler graphics, better network handling, unlocks to achieve, etc. that I won't hold my breath for any total conversions to Renegade anymore.


Re: Command and Conquer Online? [message #228043 is a reply to message #194358] Tue, 24 October 2006 16:22 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Battlefield 2 and up sucks. I'd have more fun in Renegade than either of those games.

[Updated on: Tue, 24 October 2006 16:23]

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Re: Command and Conquer Online? [message #241992 is a reply to message #194358] Sun, 28 January 2007 22:59 Go to previous messageGo to next message
[NE]Fobby[GEN]
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I know this is a huge bump, but I'd like to let you guys know that this mod has gotten underway ever since the first post here.

As some of you already know it's called Renegade 2007 now, and we've recently made our Forums available. It is a mod for the upcoming game Unreal Tournament 2007 and it's intended to remake C&C Renegade on this new-generation engine. Currently we have fairly large developement team. We've been working since about March last year and have quite a bit of work done.

All of our members come straight from the C&C community, and Im sure a lot of them are familiar faces to people who keep up with mods like Reborn and ApocRising.

We've got a few spots open, we're looking for 2 more character modellers, a coder, and 2 more texture artists.

If you wanna take a look, drop by our forums at www.renegade2007.com

You could see our News section.. by registering you'll also be able to view our WIP section. If you have any questions you can stop by at our site and post them.

http://img376.imageshack.us/img376/1073/apcminiwallpapercy3.jpg


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Command and Conquer Online? [message #241994 is a reply to message #241992] Sun, 28 January 2007 23:29 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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(In a Super Smash Bros Announcer voice) Super Blur Blast, You can't See!

You guys better get a move on before Renegade develops more special effects.


[Updated on: Sun, 28 January 2007 23:35]

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Re: Command and Conquer Online? [message #242052 is a reply to message #194358] Mon, 29 January 2007 09:36 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Anything Renegade can do in terms of effects is, of course, very possible with UE3. We've all seen games on this new-generation engine, like Gears of War for example, which looks great.

And yeah we are basically moving quickly with the mod, we've already got about 22 members and a load of work done.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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Re: Command and Conquer Online? [message #242163 is a reply to message #242052] Mon, 29 January 2007 23:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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What I meant was the real Renegade engine is coming out with new effects slowly.

Re: Command and Conquer Online? [message #242244 is a reply to message #242163] Tue, 30 January 2007 10:29 Go to previous message
[NE]Fobby[GEN]
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Jerad Gray wrote on Tue, 30 January 2007 01:47

What I meant was the real Renegade engine is coming out with new effects slowly.


I know thats what you meant, and Im just saying that whatever improvements Renegade undergoes, we can add onto the mod.


http://img715.imageshack.us/img715/937/gdinod.jpg
Unreal Tournament 3 Total Conversion to C&C: Renegade
Check out Renegade X Today!

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