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Renegade Alert Iron Curtain [message #68709] |
Tue, 24 February 2004 22:42 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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drunkill
Messages: 180 Registered: January 2004 Location: Melbourne, Victoria, Aus...
Karma: 0
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Recruit |
![drunkill04](/theme/Renegade_Forums/images/yahoo.png)
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yeah looks good... but yeah the poles are to thin, but seeming you wont change it i can live with it.
and anyway we all knwo that it will be redone in 995 or 996 lol
Promotional Artist for Red Alert: A Path Beyond
Vote for APB in the MOTY awards 2008!
![http://www.apathbeyond.com/forum/uploads/post-14-1196657492.jpg](http://www.apathbeyond.com/forum/uploads/post-14-1196657492.jpg)
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Renegade Alert Iron Curtain [message #69035] |
Thu, 26 February 2004 22:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Its never good enough for them is it ACK. Public shreds everything apart. I think it looks awsome, id like to see more of it in action.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Renegade Alert Iron Curtain [message #69093] |
Fri, 27 February 2004 11:19 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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puft, I played red alert and it didn't look like that. It was pale red and had lighting around it when it was about to fire.
That looks like a a damn gumball stuck in some tootpicks :rolleyes:
Overall: F grade.
http://www.UNRules.com
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Renegade Alert Iron Curtain [message #69112] |
Fri, 27 February 2004 13:39 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Nodbugger
Messages: 976 Registered: February 2003
Karma: 0
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Colonel |
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Sir Phoenixx | Nodbugger, you are a fucking forum troll.
Quote: | for 6 hours you got a whole lot of nothing.
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Lol, you of all people can't tell anyone to learn how to read, you can't even make a complete sentence. :rolleyes:
Why would he need to go back to 4th grade to read that incoherent bull shit that you posted?
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Since when does reading equal making complete sentences? Ever hear of finishing a thought? Maybe I should of put 3 periods in front of it?
And what is so incoherant about it? Im not babbling, or writing random letters.
Fugudawaghs itsbe da po0btoon <-- Now that is incoherant
I just still cannot understand what took 6 hours to make that!?! Did you draw every single poly???
[Updated on: Fri, 27 February 2004 13:42] Report message to a moderator
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Renegade Alert Iron Curtain [message #69117] |
Fri, 27 February 2004 13:55 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Quote: | I just still cannot understand what took 6 hours to make that!?! Did you draw every single poly???
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Let's see.. Creating the ball, tracing the ball accurately to create the rings(with a box and extruding it, or with a tube with the correct sides, or whatever he used), creating the supports to look right, creating the boxes/tubes for the base, combining everything, welding vertices, poly cutting, and other misc. things, then UVW mapping the building, arranging all of the parts of the UVW map, than creating the texture BY HAND (not cutting/pasting pixelated images like you to create a skin), applying this texture and than taking it all into gmax/whatever to add the pulsating effects and shinyness etc.
(and maybe some more time to go back and do some modifications because a part doesn't look right, etc.)
Quote: | Actually, even in ACK's first screenshot has the sphere a black color. If you have a screenshot of it red, pink, whatever, then that would prove it.
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![http://www.aspenth.com/ACK/Iron3.jpg](http://www.aspenth.com/ACK/Iron3.jpg)
and...
![http://ra.afraid.org/images/icons/iron.gif](http://ra.afraid.org/images/icons/iron.gif)
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Renegade Alert Iron Curtain [message #69124] |
Fri, 27 February 2004 14:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Nodbugger | And ack doesn't draw his own textures.
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How the hell would you know? That's right, you don't, and there is no way for you to know unless you can actually find a texture for download or whatever somewhere that matches his. You are so fucking ignorant. (Plus, you don't make your own textures, you just copy/paste images of guns and whatnot into your textures, so you have no room to talk.)
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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