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UNServ Mod Maps (updated) [message #8690] Fri, 21 March 2003 23:10 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Ban him. Report him to the Outwar administrators.
UNServ Mod Maps (updated) [message #8695] Sat, 22 March 2003 00:42 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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ADMINISTRATOR
He's banned.

I'm the bawss.
UNServ Mod Maps (updated) [message #8703] Sat, 22 March 2003 01:20 Go to previous messageGo to next message
Duke of Nukes is currently offline  Duke of Nukes
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Commander

O.o...banishment...didn't see what he said though Crying or Very Sad

anyways...Ack...I'm sorry...but your maps allow people to snipe into the agt and such when it's still up and running...in all your studying of WOL maps...I think you neglected to realize that the agt and obelisk have a range...and the sniper rifle has a farther range....thus why they never made it so you could shoot/see the obelisk/agt and not be hit by it.


I dont care if you write me a letter
I dont care what you say to me no more
All I got is trash left at my door
What you have dont worry me, worry me now more
- Calvin Baty, Craving Theo

What have I become?
My sweetest friend
Everyone I know
Goes away in the end
You could have it all
My empire of dirt
I will let you down
I will make you hurt
- Trent Reznor, NIN
UNServ Mod Maps (updated) [message #8709] Sat, 22 March 2003 01:57 Go to previous messageGo to next message
ghost018 is currently offline  ghost018
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Why do I like Fortress? Other's will agree that it's fun to play on, especially with a lot of players. Let's face it, not everyone has the time or knowledge to make their map perfect. That doesn't mean they shouldn't produce or be put down for doing so.
UNServ Mod Maps (updated) [message #8713] Sat, 22 March 2003 02:27 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Duke of Nukes

O.o...banishment...didn't see what he said though Crying or Very Sad

anyways...Ack...I'm sorry...but your maps allow people to snipe into the agt and such when it's still up and running...in all your studying of WOL maps...I think you neglected to realize that the agt and obelisk have a range...and the sniper rifle has a farther range....thus why they never made it so you could shoot/see the obelisk/agt and not be hit by it.


I've never seen a map I've made where you can snipe into the Advanced Guard Tower or the Obelisk of Light, except Tropics, and you should be defending your base.

Just because base defenses exist doesn't mean they're going to carry the brunt of the base defense for you. You must learn to work as a team to attack and counterattack all threats that are posed to your base's existence.

Please don't tell me what Westwood intended concerning map design. I know what they intended. I know the level designers for this game. I'm acutely aware of how to construct a map so that it plays properly in Renegade.

Don't blame it on me if you can be sniped. Just get a sniper rifle or an APC and kill the sumbitch.
UNServ Mod Maps (updated) [message #8714] Sat, 22 March 2003 02:37 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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ghost018

Why do I like Fortress? Other's will agree that it's fun to play on, especially with a lot of players. Let's face it, not everyone has the time or knowledge to make their map perfect. That doesn't mean they shouldn't produce or be put down for doing so.


That's not an excuse...

Turning crappy music up higher doesn't make it sound any better. Playing a crappy map with more people doesn't make it more fun.

I detect flawed logic here.
UNServ Mod Maps (updated) [message #8715] Sat, 22 March 2003 02:38 Go to previous messageGo to next message
Duke of Nukes is currently offline  Duke of Nukes
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Commander

well...if that's how it was meant to be...then no wonder why it wasn't finished...and did it ever occur to you that the barracks might already be dead? My point is that it's a flawed design...and trust me...I'm being nice about this...I could point out several other problems in each of your maps...but hey...it doesn't matter...I'm just not going to play them.

Whoa...did you hear that? I dont like a map...so I'm letting it slide and am just going to avoid playing it from now on...IT'S A MIRACLE...IT CAN BE DONE


I dont care if you write me a letter
I dont care what you say to me no more
All I got is trash left at my door
What you have dont worry me, worry me now more
- Calvin Baty, Craving Theo

What have I become?
My sweetest friend
Everyone I know
Goes away in the end
You could have it all
My empire of dirt
I will let you down
I will make you hurt
- Trent Reznor, NIN
UNServ Mod Maps (updated) [message #8719] Sat, 22 March 2003 03:17 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Administrator/General

Aircraftkiller

I gave more than one minor bug. Fortress has lots of major bugs. It looks like shit. It plays like shit. You can walk on the flight ceiling. If you fly too high and your aircraft blows up, you end up on the flight ceiling, walking around. You can fly off the map. You can fly into the tunnels. You can get stuck in many different places in the map. You can easily get your computer restarted by driving into the physical Tiberium crystals. The Obelisk is a foot off the ground and requires being jumped into.
:rolleyes:


I've never seen that map, but from that description, it certainly sounds like a shoddy half-assed piece of shit, and I don't see how anyone could disagree. If people really do like it, it must be hella fun to make up for all of that.
UNServ Mod Maps (updated) [message #8721] Sat, 22 March 2003 03:21 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Duke of Nukes

well...if that's how it was meant to be...then no wonder why it wasn't finished...and did it ever occur to you that the barracks might already be dead? My point is that it's a flawed design...and trust me...I'm being nice about this...I could point out several other problems in each of your maps...but hey...it doesn't matter...I'm just not going to play them.

Whoa...did you hear that? I dont like a map...so I'm letting it slide and am just going to avoid playing it from now on...IT'S A MIRACLE...IT CAN BE DONE


That's not a flawed design. You work as a team or you lose on Tropics.

That's not my fault - IT'S YOUR TEAM'S FAULT AND YOURS, AS AN EXTENSION OF THAT.

Go ahead and point out bugs. You do realize I'm about the only map maker that fixes bugs in my maps? It's not an insult to me because I actually do something about them.
UNServ Mod Maps (updated) [message #8748] Sat, 22 March 2003 06:36 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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Would you lot just SHUT UP!!!!!!!!! (especially ack no one cares what you think)
UNServ Mod Maps (updated) [message #8764] Sat, 22 March 2003 07:55 Go to previous messageGo to next message
Duke of Nukes is currently offline  Duke of Nukes
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Commander

3 of the maps have been replaced by 2 others...the first post says which

I dont care if you write me a letter
I dont care what you say to me no more
All I got is trash left at my door
What you have dont worry me, worry me now more
- Calvin Baty, Craving Theo

What have I become?
My sweetest friend
Everyone I know
Goes away in the end
You could have it all
My empire of dirt
I will let you down
I will make you hurt
- Trent Reznor, NIN
UNServ Mod Maps (updated) [message #8784] Sat, 22 March 2003 09:58 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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Commander
Quote:

13. Gigantomachy - Not enjoyable or good looking


I'd love to say that I respect your opinion but, quite frankly, I don't. Finish your own maps. Fix all the bugs before you publicly release them, then you can judge other people's work by the same standard as your own.


UNServ Mod Maps (updated) [message #8821] Sat, 22 March 2003 13:47 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Duke of Nukes

Whoa...did you hear that? I dont like a map...so I'm letting it slide and am just going to avoid playing it from now on...IT'S A MIRACLE...IT CAN BE DONE


Your repeated discussions on this topic completely contradict this statement.


I'm the bawss.
UNServ Mod Maps (updated) [message #8824] Sat, 22 March 2003 14:02 Go to previous messageGo to next message
ghost018 is currently offline  ghost018
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Aircraftkiller

Turning crappy music up higher doesn't make it sound any better. Playing a crappy map with more people doesn't make it more fun.


If I thought the map was crappy I wouldn't play it. But obviously I don't, that's your opinion. Out of all the errors in the map you mentioned, I think I've only experienced maybe two of them. The raised Obelisk and the ability to fly off of the map. I'm not a mapper, nor do I pride myself in finding mistakes in other people's work.
UNServ Mod Maps (updated) [message #8829] Sat, 22 March 2003 14:17 Go to previous messageGo to next message
Duke of Nukes is currently offline  Duke of Nukes
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Commander

Crimson

Duke of Nukes

Whoa...did you hear that? I dont like a map...so I'm letting it slide and am just going to avoid playing it from now on...IT'S A MIRACLE...IT CAN BE DONE


Your repeated discussions on this topic completely contradict this statement.


Notice how I let it go after that? You cant contradict yourself by saying your not going to do something in the future and then not do it...that's called doing what you say


I dont care if you write me a letter
I dont care what you say to me no more
All I got is trash left at my door
What you have dont worry me, worry me now more
- Calvin Baty, Craving Theo

What have I become?
My sweetest friend
Everyone I know
Goes away in the end
You could have it all
My empire of dirt
I will let you down
I will make you hurt
- Trent Reznor, NIN
UNServ Mod Maps (updated) [message #8847] Sat, 22 March 2003 14:59 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
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General (5 Stars)
PiMuRho

Quote:

13. Gigantomachy - Not enjoyable or good looking


I'd love to say that I respect your opinion but, quite frankly, I don't. Finish your own maps. Fix all the bugs before you publicly release them, then you can judge other people's work by the same standard as your own.


I can judge anyone's work I want to. You don't like that, and I can understand it. You've only released one map and gave an excuse that it looks bad and plays bad because you didn't get paid for it.

Well, guess what - I don't get paid for this either, yet my maps are better playing, and better looking than your only map. So that's that tell you? Bullshitting isn't good for your health, that's what.

I never laid claim to my maps being perfect. If I did, I wouldn't take *my own time* and fix major bugs and minor ones I identify in the process for people who complain anyways even if I do fix them.

It all comes down to dedication -- you don't have it.
UNServ Mod Maps (updated) [message #8849] Sat, 22 March 2003 15:03 Go to previous messageGo to next message
Javaxcx
Messages: 1943
Registered: February 2003
Location: Canada, eh?
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General (1 Star)

Aircraftkiller

PiMuRho

Quote:

13. Gigantomachy - Not enjoyable or good looking


I'd love to say that I respect your opinion but, quite frankly, I don't. Finish your own maps. Fix all the bugs before you publicly release them, then you can judge other people's work by the same standard as your own.


I can judge anyone's work I want to. You don't like that, and I can understand it. You've only released one map and gave an excuse that it looks bad and plays bad because you didn't get paid for it.

Well, guess what - I don't get paid for this either, yet my maps are better playing, and better looking than your only map. So that's that tell you? Bullshitting isn't good for your health, that's what.

I never laid claim to my maps being perfect. If I did, I wouldn't take *my own time* and fix major bugs and minor ones I identify in the process for people who complain anyways even if I do fix them.

It all comes down to dedication -- you don't have it.


^^
UNServ Mod Maps (updated) [message #8850] Sat, 22 March 2003 15:11 Go to previous messageGo to next message
Vegito is currently offline  Vegito
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Well, guess what - I don't get paid for this either


If it was just dedication you wouldnt whine about not getting paid every three posts. Razz


Ack: "My map is cool and stuff"
All: "No it's not, it drops FPS and causes choppiness and what not"
Ack: "you just mad cause i pwn you"
Announcer: "Thickheaded?"

~Raven
UNServ Mod Maps (updated) [message #8851] Sat, 22 March 2003 15:13 Go to previous messageGo to next message
Javaxcx
Messages: 1943
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Location: Canada, eh?
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General (1 Star)

I haven't seen ACK whine about not being paid. I see him making it a known fact in an arguement. That is not whining.


http://n00bstories.com/image.fetch.php?id=1144717496


Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.

All your base are belong to us.
You have no chance to survive make your time.
UNServ Mod Maps (updated) [message #8852] Sat, 22 March 2003 15:15 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
Messages: 494
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Aircraftkiller



I can judge anyone's work I want to. You don't like that, and I can understand it. You've only released one map and gave an excuse that it looks bad and plays bad because you didn't get paid for it.


Um...in your world, perhaps. I can also judge your work by the same standard. I commented on problems with Glacier_flying, you made the excuse that you didn't get time to fix it up before the patch. Your comments on Gigantomachy were about the texturing. I said I wasn't going to fix it, because I consider them to be minor errors, and I prefer not to release multiple versions of a map. I didn't spend as much time on it as I do my commercial stuff, because I choose not to. Stop twisting my words.

Quote:

Well, guess what - I don't get paid for this either, yet my maps are better playing, and better looking than your only map. So that's that tell you? Bullshitting isn't good for your health, that's what.


Opinion again, not fact. Some of your maps look frankly awful. Some of them play badly too. Maybe you should take some of your own anti-bullshit medicine? You are not the epitome of Renegade playing - your opinion on whether a map plays well or not is no more valid than anyone else's.

Quote:

I never laid claim to my maps being perfect. If I did, I wouldn't take *my own time* and fix major bugs and minor ones I identify in the process for people who complain anyways even if I do fix them.


In which case, any judgement you make on someone else's map that has the same kind of errors as yours, is totally hypocritical.

Quote:

It all comes down to dedication -- you don't have it.


Dedication to what exactly? My job? Lots of dedication. My family? Lots there too. Renegade? Aside from the servers I run, very little. It's a game - what is there to be dedicated to? I don't proclaim myself to be the best Renegade mapper. I've made one Renegade map to date, because I wanted to - not because I wanted anything out of it.

You are the most prolific Renegade mapper. And what does that mean exactly? You're a big fish in a very small pond. Enjoy it. Some people aren't interested in the attention.


[Updated on: Sat, 22 March 2003 15:20]

Report message to a moderator

UNServ Mod Maps (updated) [message #8853] Sat, 22 March 2003 15:20 Go to previous messageGo to next message
Vegito is currently offline  Vegito
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I haven't seen ACK whine about not being paid. I see him making it a known fact in an arguement. That is not whining.


I didnt just mean this time when he said it.He uses it as an excuse for anything he does that goes wrong.

He doesnt admit when hes wrong or has made an error.He also wont accept anyone as his equal.


He just thinks hes god's gift. :rolleyes:


Ack: "My map is cool and stuff"
All: "No it's not, it drops FPS and causes choppiness and what not"
Ack: "you just mad cause i pwn you"
Announcer: "Thickheaded?"

~Raven
UNServ Mod Maps (updated) [message #8854] Sat, 22 March 2003 15:21 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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Javaxcx

I haven't seen ACK whine about not being paid. I see him making it a known fact in an arguement. That is not whining.


Come on then, show me where I "whined" about not being paid....

Twist after twist after twist. The words are barely recognisable any more.


UNServ Mod Maps (updated) [message #8857] Sat, 22 March 2003 15:35 Go to previous messageGo to next message
Javaxcx
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PiMuRho

Javaxcx

I haven't seen ACK whine about not being paid. I see him making it a known fact in an arguement. That is not whining.


Come on then, show me where I "whined" about not being paid....

Twist after twist after twist. The words are barely recognisable any more.


I never said YOU were whining. Don't be so paranoid.



http://n00bstories.com/image.fetch.php?id=1144717496


Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.

All your base are belong to us.
You have no chance to survive make your time.
UNServ Mod Maps (updated) [message #8858] Sat, 22 March 2003 15:39 Go to previous messageGo to next message
PiMuRho is currently offline  PiMuRho
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Commander
I like being paranoid. Besides, everyone is out to get me Very Happy

UNServ Mod Maps (updated) [message #8859] Sat, 22 March 2003 15:46 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
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PiMuRho

Aircraftkiller



I can judge anyone's work I want to. You don't like that, and I can understand it. You've only released one map and gave an excuse that it looks bad and plays bad because you didn't get paid for it.


Um...in your world, perhaps. I can also judge your work by the same standard. I commented on problems with Glacier_flying, you made the excuse that you didn't get time to fix it up before the patch. Your comments on Gigantomachy were about the texturing. I said I wasn't going to fix it, because I consider them to be minor errors, and I prefer not to release multiple versions of a map. I didn't spend as much time on it as I do my commercial stuff, because I choose not to. Stop twisting my words.

Quote:

Well, guess what - I don't get paid for this either, yet my maps are better playing, and better looking than your only map. So that's that tell you? Bullshitting isn't good for your health, that's what.


Opinion again, not fact. Some of your maps look frankly awful. Some of them play badly too. Maybe you should take some of your own anti-bullshit medicine? You are not the epitome of Renegade playing - your opinion on whether a map plays well or not is no more valid than anyone else's.

Quote:

I never laid claim to my maps being perfect. If I did, I wouldn't take *my own time* and fix major bugs and minor ones I identify in the process for people who complain anyways even if I do fix them.


In which case, any judgement you make on someone else's map that has the same kind of errors as yours, is totally hypocritical.

Quote:

It all comes down to dedication -- you don't have it.


Dedication to what exactly? My job? Lots of dedication. My family? Lots there too. Renegade? Aside from the servers I run, very little. It's a game - what is there to be dedicated to? I don't proclaim myself to be the best Renegade mapper. I've made one Renegade map to date, because I wanted to - not because I wanted anything out of it.

You are the most prolific Renegade mapper. And what does that mean exactly? You're a big fish in a very small pond. Enjoy it. Some people aren't interested in the attention.


You sure can, doesn't mean you've got any kind of weighted opinion when it comes to the matter. It isn't an excuse that I can't patch Glacier Flying anymore, it's a fact. I cannot do anything else to the map unless Electronic Arts allows more patches to be made for this game. Extensive QA time must be alloted to the map and then it has to be put into the patch update by a programmer. Until EA allows that to happen, I cannot fix the map anymore than it already has been.

Some of my maps look awful... Right. Give me examples or don't mention anything at all. Same for the rest of that concerning the playability, give examples or don't vaguely say something. If I'm not the epitome of map design in this community, then tell me -- who is? You? Anyone else? Right. Stop saying funny stuff because you're making it hard to argue. Very Happy

Yes, it's so totally hypocritical to address the faults of another map and insult the map maker because they refuse to fix their maps like I do, and continually put out crap that no one in their right mind would really call a map. Yes, that's so hypocritical. You haven't even put out an update to your map either, and it's been a long time. You haven't even taken the time to fix the horrid UVs on the mountains or tunnels, and you haven't taken the time to fix the "Default" material bugs which are all over the map. I don't care if you don't want to put any effort into your non-commercial work -- I'm not going to buy anything you've worked on because of the sole fact that you show a lot of unprofessionalism in this map. If that's what I'm going to see, then that's a major turn-off. Take pride in your work or don't even make a map.

A big fish in a small pond... Right, once again, this game is continually expanding, both by servers and by players. Maybe it's a small pond over there in GSA, I don't know. I rarely visit GSA for Renegade.
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