Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » New mod: renegade --> generals
New mod: renegade --> generals [message #16895] Thu, 24 April 2003 15:05 Go to previous messageGo to next message
Nightma13 is currently offline  Nightma13
Messages: 91
Registered: March 2003
Location: Not Saying
Karma: 0
Recruit
Nightma13

ill help in mapping the only problem is...... how do we get USA CHINA and GLA when we only have :gdi: and Nod Neutral


was i counted as a mapper??? as i think many people only really read the bit about GDI and NOD :rolleyes:


http://www.n00bstories.com/image.fetch.php?id=1197458614http://www.n00bstories.com/image.fetch.php?id=1450062086

Please visit the extravaganza Forums at http://www.aoextravaganza.tk
New mod: renegade --> generals [message #16910] Thu, 24 April 2003 16:34 Go to previous messageGo to next message
spreegem is currently offline  spreegem
Messages: 1755
Registered: March 2003
Location: Ellington, CT
Karma: 0
General (1 Star)

I can model aslso I can model in G-max Ren-X and Very Happy 3D Studio Max
I have version 5 of 3D Studio Very Happy


New mod: renegade --> generals [message #16915] Thu, 24 April 2003 16:57 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
You won't need to model buildings, just use the Generals ones as they are as detailed or possibly more detailed (polygon wise) than the ones in Renegade, of course you'll have to model the interiors.

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
New mod: renegade --> generals [message #16967] Fri, 25 April 2003 01:46 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
Quote:

Nightma13 wrote:
ill help in mapping the only problem is...... how do we get USA CHINA and GLA when we only have and


was i counted as a mapper??? as i think many people only really read the bit about GDI and NOD


yes, you are in the team, but can you add me to your msn?


New mod: renegade --> generals [message #16968] Fri, 25 April 2003 01:51 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
Quote:

I can model aslso I can model in G-max Ren-X and 3D Studio Max
I have version 5 of 3D Studio


ok, you're in too. can you also add me to your msn?.

I need a second modeler, if somebody is interested, then please contact me on msn or reply on this post. slayer143@hotmail.com


New mod: renegade --> generals [message #16972] Fri, 25 April 2003 02:15 Go to previous message
PiMuRho is currently offline  PiMuRho
Messages: 494
Registered: February 2003
Karma: 0
Commander
OrcaPilot26

You won't need to model buildings, just use the Generals ones as they are as detailed or possibly more detailed (polygon wise) than the ones in Renegade, of course you'll have to model the interiors.


The Generals buildings will have significantly lower polycounts than the Renegade ones, plus you'd have to totally retexture them if you did use them - models in Generals are designed to be viewed from a distant camera, not close up.


Previous Topic: Water movement
Next Topic: Announcing ServerSideModExpansion, like the use...?
Goto Forum:
  


Current Time: Wed Jun 26 20:18:47 MST 2024

Total time taken to generate the page: 0.00629 seconds