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Re: C&C_Grassland [message #216050 is a reply to message #216043] Tue, 29 August 2006 11:05 Go to previous messageGo to next message
LR01 is currently offline  LR01
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that can happen to every1, you terrain wasn't at 0,0,0

Moding can be real Fun...
Re: C&C_Grassland [message #216508 is a reply to message #215720] Thu, 31 August 2006 13:45 Go to previous messageGo to next message
futura83
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Viva la Resistance!
right, here it is:

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Re: C&C_Grassland [message #216672 is a reply to message #215720] Fri, 01 September 2006 09:08 Go to previous messageGo to next message
futura83
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Viva la Resistance!
no-one wants to comment?

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Re: C&C_Grassland [message #216674 is a reply to message #216672] Fri, 01 September 2006 09:20 Go to previous messageGo to next message
LR01 is currently offline  LR01
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Yes, yes I'm busy, I look at it now, (same time as my map)

Well, needs work as you know, there are gaps, and there is a piece of Tiberium that doesn't belong there, as for the Tiberiumfield, its a little simple, try to make some height, and Tiberium cristals are always nice,

make a nice background,

a little balance, (this is renegade to but) when I enter the Nod base I can get in any building I want, when I'm Nod I get shot with infantry and light armor in a few seconds,


Moding can be real Fun...

[Updated on: Fri, 01 September 2006 10:11]

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Re: C&C_Grassland [message #216684 is a reply to message #216672] Fri, 01 September 2006 10:15 Go to previous message
Halo38 is currently offline  Halo38
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the17doctor wrote on Fri, 01 September 2006 12:08

no-one wants to comment?



missing hill texture
can't drive vehicles in to tunnel
can fall off map all over the place
players can walk over hills

It's a good idea to test your maps yourself things like the above are kinda obvious Huh

+ go to Edit--> background settings in LE and play around with 'sky' and 'weather' settings (not too much precipitation though)

+ go to Lighting -->Edit Sunlight... and experiment with colour/intensity

+ go to Lighting -->Ambient light... and experiment with colour/intensity

+ go here --> http://www.renegadeforums.com/index.php?t=msg&th=21090&a mp;a mp;a mp;a mp;start=0&rid=170 for inspiration i'll also be adding some advice on general detailing of maps in a few days (tunnels backgrounds etc...)


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[Updated on: Fri, 01 September 2006 10:20]

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