Re: RenegadeRPG - Mod Idea [message #200396 is a reply to message #199971] |
Mon, 22 May 2006 12:08 |
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PlastoJoe
Messages: 647 Registered: October 2005
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I know you're going for a classic RPG, but I think it would be really interesting if you left it based in the C&C world with all (or most) of the models the same, or at least made it an option. It would be less work for you, I'm sure.
You may be a fundamentalist atheist if...
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Blazer wrote on Fri, 04 August 2006 18:53 | If you wanna be a badass ex-marine law enforcment game programmer college graduate, then you can be! I'm just glad we don't see the other part of you where you join AOL chat rooms as "hotchik69" and cyber with guys while you spank off into a sock and then cry yourself to sleep on your cock-shaped pillow.
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tzarmind wrote on Sat, 06 January 2007 20:52 | Not only did you immaturely edit what J_Ball said in your quote. But you fucking got in the irony truck and drove it straight off a cliff.
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Canadacdn wrote on Tue, 23 October 2007 12:04 | California burns down every year. I think it's part of nature's cycle.
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[Updated on: Mon, 22 May 2006 12:10] Report message to a moderator
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Re: RenegadeRPG - Mod Idea [message #200472 is a reply to message #199971] |
Mon, 22 May 2006 22:30 |
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Feetseek
Messages: 239 Registered: February 2006 Location: Los Gatos, California, Ho...
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But then how would magic incorporate into it . You can't have an good RPG without magic.
I love the idea though, Definately will play it if it is created.
"I wumbo, you wumbo, he, she, wombo, wombo, wombo-ing, wobology, the study of wombo, it's first grade SpongeBob" - Patrick Star.
Burntfirex
Feetseek
Oompaball
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Re: RenegadeRPG - Mod Idea [message #200486 is a reply to message #199971] |
Tue, 23 May 2006 00:18 |
Blazea58
Messages: 408 Registered: May 2003
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Commander |
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Yea i personally think there should still be money in order to buy new items as well. You could setup store areas in their own world space, bots that stand there perhaps and triggers you press with E at that given character to buy the item they sell.
I am not really sure how flexible the scripting is for this kinda thing, but it would really be intresting to have these sorts of things to keep the players intrested in leveling up, and playing of course.
Seems like a good plan overall with the setup so far.
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Re: RenegadeRPG - Mod Idea [message #200600 is a reply to message #199971] |
Tue, 23 May 2006 17:37 |
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Feetseek
Messages: 239 Registered: February 2006 Location: Los Gatos, California, Ho...
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Would there be an inventory system??
"I wumbo, you wumbo, he, she, wombo, wombo, wombo-ing, wobology, the study of wombo, it's first grade SpongeBob" - Patrick Star.
Burntfirex
Feetseek
Oompaball
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Re: RenegadeRPG - Mod Idea [message #200610 is a reply to message #199971] |
Tue, 23 May 2006 19:49 |
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PlastoJoe
Messages: 647 Registered: October 2005
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It would probably work the same as the weapons you're holding...a slot for each type of item, and different items of a same type would go under each other.
You may be a fundamentalist atheist if...
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Blazer wrote on Fri, 04 August 2006 18:53 | If you wanna be a badass ex-marine law enforcment game programmer college graduate, then you can be! I'm just glad we don't see the other part of you where you join AOL chat rooms as "hotchik69" and cyber with guys while you spank off into a sock and then cry yourself to sleep on your cock-shaped pillow.
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tzarmind wrote on Sat, 06 January 2007 20:52 | Not only did you immaturely edit what J_Ball said in your quote. But you fucking got in the irony truck and drove it straight off a cliff.
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Canadacdn wrote on Tue, 23 October 2007 12:04 | California burns down every year. I think it's part of nature's cycle.
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