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Re: Roleplay 2 Coming Soon (Update Pics) [message #243116 is a reply to message #240306] |
Sat, 03 February 2007 12:37 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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ZOMG FLASHLITE!
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: Roleplay 2 Coming Soon (Update Pics) [message #243145 is a reply to message #240306] |
Sat, 03 February 2007 16:24 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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idea-no pathfinding i think.
make bots walk in a straight line off buildings and give them extremely bloody death explosions!!
even if you have to do pathfinding for this you only need to do the top of some buildings.
maybe a zombie in the graveyard....
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Roleplay 2 Coming Soon (Update Pics) [message #243204 is a reply to message #243167] |
Sat, 03 February 2007 20:05 |
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Jerad2142
Messages: 3809 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Blazea58 wrote on Sat, 03 February 2007 17:54 | Thanks alot for your contributions Jerad, i cannot be more happy to see all these features make it into the map. Now to just find a good practical use for the flashlight.
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Yay I got credit, now I am extra happy!
But seriously now:
Actually the flash light took me 2 days to work right, so I made sure only to let one other good mod use it.
And you will need to install multi-scripts loader to use some of the more advanced features of RP2, if you have a problem with this, talk to Jonwil.
Visit Jerad's deer sweat shop
[Updated on: Sat, 03 February 2007 20:09] Report message to a moderator
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Re: Roleplay 2 Coming Soon (Update Pics) [message #244096 is a reply to message #240306] |
Wed, 07 February 2007 23:00 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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mate? sounds a thing an aussie like me would say
the pre-beta been updated?
oh and why do you need a script for dual wield, dont you just do 2 guns with seperate muzzles ans hand pos bones?
underground sewer area needs to be darker, sewage looks to simple and isn't brown enough any chance of some simple low-poly junk animated to follow the river
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Wed, 07 February 2007 23:03] Report message to a moderator
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