need info on fixing various map bugs [message #97274] |
Fri, 25 June 2004 20:47 |
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also, the bugs in question (base 2 base on islands, walljump vechicles on mesa, weapons factory interior etc) are being fixed with invisible projectile blocking meshes. Would these extra meshes require any changes to the maps themselves (e.g. re-do VIS, re-do dynamic culling system etc)?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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