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possible scripts.dll 1.8 in the works [message #93932] Wed, 09 June 2004 11:35 Go to previous messageGo to previous message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma:
General (1 Star)
TheKGBspy

good.. but what is about bhs.dll? now it will need to have 3 different dll to run renegade scripts? or SK and you merged everything into the scripts.dll?(bhs.ccp, bhs.h in scripts.dll)?


1.: there are not "BHS.cpp"/"BHS.h" files.
2.: The same dll can be used for the game/W32FDS
3.: I'm the only person doing the W32 code. (JW just does the Linux port which I'm not doing because I think linux sucks.)


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
 
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