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C&C Mutation Released [message #87723] Sat, 15 May 2004 11:19 Go to previous messageGo to previous message
NeoSaber is currently offline  NeoSaber
Messages: 336
Registered: February 2003
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I don't know of any mirrors right now. I might put it up on Renmaps in a few days.

m1a1_abrams

Good map, but no Visceroids? A Tiberian Sun map like this would be crawling with them.


I decided not to have any AI on this map, however I'm going to start working on a version that has AI mutants in it. Visceroids should make an appearance in that version.

flyingfox

Only 1 problem. Stolen harvesters can't actually cash in funds.


I decided to make it that Nod harvesters only work at a Nod refinery, GDI harvesters only work at a GDI refinery. If I didn't, then you could go to either refinery, whether you were GDI or Nod. Just the way the scripts work right now. Sad


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
 
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