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C&C Commando : Nod Turret [message #86853] Tue, 11 May 2004 22:55 Go to previous messageGo to previous message
icedog90 is currently offline  icedog90
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Registered: April 2003
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SuperFlyingEngi

1A is a good use of polys because you'd have to be suffering from multiple brain tumors to add more polys to a flat surface. However it is also irrelevent because how many squares do you see running aroun Renegade?


Exactly. There is no point to adding more polygons for obscure reasons, or worse, absolutely no reason. Even if it's not going to affect the performance (like said above), it's just good modeling practice not to use polygons in places that you don't really need them.
 
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