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C&C Commando : Nod Turret [message #86587] Mon, 10 May 2004 16:19 Go to previous messageGo to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma:
General (1 Star)
I once made a sphere with multimillion polys after takeing 10 min to export, I loaded it up in LE, after sitting for a few min, it crashed, claiming lack of memory,

Don't say poly #'s are not important, tho the performance hit may be small, it does add up...

Why use more polys then you have too?


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