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C&C Commando : Nod Turret [message #86114] Sat, 08 May 2004 09:34 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma:
General (2 Stars)

The turret is off center (the center of the turret should be over the center of the base, right now it's too far back), it's way too many polygons (remove those silly holes in the sides (which don't even look like real holes) and it'll be about 500-600 instead of almost 1000), and the texture isn't that good... :rolleyes:


edit...

http://www.n00bstories.com/image.fetch.php?id=1305159102

The blue line/x/dot is where it should be, the center of the base, the red line/x/dot is where the turret is. (approximately...)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
 
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