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scripts.dll 1.5.1/1.6 [message #76808] |
Wed, 07 April 2004 19:47 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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drunkill
Messages: 180 Registered: January 2004 Location: Melbourne, Victoria, Aus...
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i was wondering, a script, kinda like CTF but a little diffrent, i got the idea from Call of Duty, and i think alot of people would have a nice time trying it out.
basically, 1-5 objects, one team needs to protect them, the other needs to get them, (in CoD there radio parts) when the team that needs them, brings them back to the zone, they win that round, and the host could say, 10 rounds before changing maps, or somthing like that. so its kind of CTF but the objects need to go to the zone, and when they do, the enemy cant take them back. And, if you really want to, make a script so when lets say Nod steals the object, and dies. GDI can carry it back to there own Zone, and put them back into place.
for this to work, you will also need them to be on the radar, and a message saying 'Nuclear control rods taken" or what ever object, and if the other team returns them "nuclear rods returned"
i was just wondering if thats possible.
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scripts.dll 1.5.1/1.6
By: jonwil on Tue, 06 April 2004 04:47
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scripts.dll 1.5.1/1.6
By: Slash0x on Tue, 06 April 2004 09:45
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: Cebt on Tue, 06 April 2004 15:37
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: jonwil on Tue, 06 April 2004 18:41
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: NeoSaber on Tue, 06 April 2004 20:02
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scripts.dll 1.5.1/1.6
By: Alkaline on Wed, 07 April 2004 01:21
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scripts.dll 1.5.1/1.6
By: jonwil on Wed, 07 April 2004 01:36
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: jonwil on Wed, 07 April 2004 05:45
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scripts.dll 1.5.1/1.6
By: laeubi on Wed, 07 April 2004 06:52
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: Slash0x on Wed, 07 April 2004 18:02
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: drunkill on Wed, 07 April 2004 19:47
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scripts.dll 1.5.1/1.6
By: jonwil on Wed, 07 April 2004 21:09
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scripts.dll 1.5.1/1.6
By: drunkill on Thu, 08 April 2004 07:47
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: Deth7 on Thu, 08 April 2004 17:13
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scripts.dll 1.5.1/1.6
By: jonwil on Thu, 08 April 2004 18:59
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: jonwil on Thu, 08 April 2004 19:21
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scripts.dll 1.5.1/1.6
By: jonwil on Thu, 08 April 2004 20:22
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: jonwil on Thu, 08 April 2004 22:54
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: jonwil on Thu, 08 April 2004 23:26
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: drunkill on Fri, 09 April 2004 01:09
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scripts.dll 1.5.1/1.6
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scripts.dll 1.5.1/1.6
By: jonwil on Fri, 09 April 2004 16:49
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scripts.dll 1.5.1/1.6
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complete list of changes for 1.6
By: jonwil on Sat, 10 April 2004 01:10
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scripts.dll 1.5.1/1.6
By: jonwil on Sat, 10 April 2004 18:51
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scripts.dll 1.5.1/1.6
By: jonwil on Sat, 10 April 2004 21:12
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