Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » scripts.dll 1.5.1/1.6
scripts.dll 1.5.1/1.6 [message #76489] Tue, 06 April 2004 18:41 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3556
Registered: February 2003
Karma:
General (3 Stars)

SomeRhino, remind me again what the other script you wanted was...
As for identifying the model to draw based on the preset, its possible but would require a large table that maps preset names to models.

The clone of JFW_Object_Draw_In_Order is possible.

Also, what about those bugs you found, remind me again what they are...


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Custom c++ Scripting question
Next Topic: Broken Surface Effects
Goto Forum:
  


Current Time: Fri Jul 12 21:52:38 MST 2024

Total time taken to generate the page: 0.01762 seconds