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Home » Technical Support » Win32 FDS » Pushing the limits of the FDS
Pushing the limits of the FDS [message #74789] Tue, 30 March 2004 02:15 Go to previous messageGo to previous message
gibberish
Messages: 366
Registered: May 2003
Karma:
Commander
There is no way a single T1 line can take more than 50 players.
In fact I doubt you would get much more than 30 players without lag making it totally unplayable.
 
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