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Repair Turrets? [message #71691] Sun, 14 March 2004 20:55 Go to previous messageGo to previous message
TheKGBspy is currently offline  TheKGBspy
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Registered: April 2003
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i have done that in my very early beta of ra2:vengeance.


create a normal ai controled turret. add repair weapon to it, attach the defences scripts and set the team of the turret as mutant.

it has some minor bugs(this turret will repair gdi and nod team) but work well. Very Happy

edit: i have just saw your problem with base defences. my idea will get killed by defences too. i just tought you wanted to do a repair outpost somewhere Smile


Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
 
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