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Server Requirements for Sync.512K [message #71379] Sat, 13 March 2004 09:16 Go to previous messageGo to previous message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
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Quote:

Posted by snipesimo:
Yes, the celerons seem to have problems with the FDS.



Im not attacking you or something, im just curious wether this is a 'bug' with celeron cpu's.
I know celeron sucks ass[/edit]

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This is based on my own expierence:
If you have 512k upload with a Cable connection, you cannot host more than 8 player game AOW and no more then 10 player Sniper

If you have 512k upload with an ADSL connection, you cannot host more than 14 snipergame and no more than 12player AOW
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Is this a fact that celeron cpu's are having problems with the FDS, i mean are they actually having somesort of incompatibility with the FDS or is it because of the celeron's processing power and L2-cache?
I used to host a 10p sniper with my old celeron 433 @ 541Mhz LOL and no complaints or whatever. I stopped the sniperserver btw, i upgraded that pc to a P3 1Ghz a long time ago and am still using that one to host 12p aow games with almost every day at least 6 hours. But like i said be4, i quit my cable connection so i cant host this much anymore because i will lag myself if i join other games when the server is full or when i decide to 'buy' something over kazaa it sucks for the players on the server because i (unlike many others) DO share @ kazaa (k++) Razz but nevermind that.. lol

By default the servers Net Update Rate (nur) is set to 10, this is pretty high - on the other hand its not again lol, but anyway, its enough to set this option to 7 or 8, and it does help reduce lag for connecting players (its not a miracle)

In the FDS itself you should also -once its started up- type : cpo [enter]
Client Physics Optimization this is called, it stops the server from updating things to players connecting to the server what they cannot see themself, only things that are visible to the players will be updated.

As far as i know (even though its a Celeron) a celeron 1,7Ghz is more than enough for just a 10 player server also the 512mb ram is enough. Above 14 players a Pentium3-4/AMD Athlon and +512mb are actually required - in my experience.

[zunnie]


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