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Slowing down animations. [message #68450] Mon, 23 February 2004 23:58 Go to previous message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
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In Renx, I have this oh so nifty camera animation, which actully took a whilte to put together, problem is, it's only 400 frames. Which is WAY too fast for a base fly through in a Renegade cinematic. Is there a way to "slow down" the animation by creating more frames but, keeping the key frames in proportion?
...yeah.


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