Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Article on EA's "monopoly" of the gaming industry
Article on EA's "monopoly" of the gaming industry [message #68399] Mon, 23 February 2004 19:24 Go to previous messageGo to previous message
NukeIt15 is currently offline  NukeIt15
Messages: 987
Registered: February 2003
Location: Out to lunch
Karma:
Colonel
EA is making mass quantities of incredible crap...case in point: Generals, or the lame "Secret Weapons of WW2" expansion for BF1942 (adding things that were never in that war in an obvious attemt to make an otherwise very realistic game more like other FPS games)...or the zillions of Sims incarnations.

Then there's Vivendi, which is just as bad...forcing Blizzard to release what SHOULD have been a PC/Mac title on consoles (I refer, of course, to Starcraft:Ghost, the Starcraft saga's answer to Renegade), cancelling popular TV shows, and other dumb decisions...

Gaming is going to the dumbasses. I predict a couch potato simulator within the next decade.


"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine

Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: "All your base are belong to us!"
Next Topic: Renegade Slang Terms
Goto Forum:
  


Current Time: Tue Oct 15 21:03:29 MST 2024

Total time taken to generate the page: 0.01036 seconds