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scripts.dll 1.5 [message #67535] Fri, 20 February 2004 08:56 Go to previous messageGo to previous message
[REHT]Spirit is currently offline  [REHT]Spirit
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Registered: April 2003
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Havoc 89

What about an animation play/pause script? it my be the key to get around mechs, example... when in a vehicle, and moving, the animation will play, but when not moving, it will pause.

can that be done?


Should be. Just need to use a timer to check if the mech's in the same position.
 
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