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Home » Renegade Discussions » Mod Forum » GDI & Nod Teleporters (attention General Havoc again!!!)
GDI & Nod Teleporters (attention General Havoc again!!!) [message #6471] Fri, 14 March 2003 11:39 Go to previous message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma:
General (1 Star)
... Haven't tried it with harvesters yet or other pathfinding vehicles. It would be good to see if it will still pathfind correctly if it was teleported. Also you can teleport orcas and things like that. If you don't want the vehicle teleporters to transport troops (walking in) then but a physical collision mesh in front of it.

_General Havoc


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Computer Science Bsc
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