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Texture help [message #63068] Wed, 21 January 2004 19:53 Go to previous messageGo to previous message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
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To make the texture follow the road, convert the road mesh to a editable mesh, then select the face or polygons where you want it to be angled as if in a turn, apply UVW map, then in the righthand sidbar menu there is a listing that says "UVW Mapping" with a little box with a plus sign in it, expand that and you will see a option called "Gizmo", when you have that selected you can move and rotate the textures position on the mesh. That is how it is done around these parts. Wink
 
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