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Bump Mapping with Vertex solve [message #62385] Sat, 17 January 2004 13:34 Go to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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Ive tried bump mapping an alpha water and you need to hide it before vertex solve.

When i go to bump map walls,with no alpha....It turns white after you compute vertex solve...is there anyway to get around this besides hiding it?


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

 
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